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Index › 2000s › Deathsmiles
Deathsmiles cover art

Deathsmiles

デススマイルズ, AKA: Deathsmiles 2X, Deathsmiles Lite
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Deathsmiles

Steam $19.99 Humble Store $19.99 Fanatical $19.99

Deathsmiles is CAVE's bullet-hell shoot-'em-up where you take the role of one of five Angels to defend the magical land of Gilverado from an invasion by Hell itself! Eradicate this devilish assault!

Year
2007
Developer
CAVE Interactive
Publisher
CAVE Interactive
Players
2P
Orientation
Horizontal

SCREENSHOTS

HISTORY

Deathsmiles (デススマイルズ, Desusumairuzu) is a horizontally scrolling shooter arcade video game by Japanese developer Cave, released in late 2007. It has heavy occult and gothic influences. It is the second Cave shooter to be played using a horizontally-oriented monitor (the first being Progear, and the third being Akai Katana). It was the first Cave shooter released in North America on a console, and the first one in Europe. Cave has also released it for iOS. A sequel, Deathsmiles II, was released to Japanese arcades on May 14, 2009. A compilation of both Deathsmiles I and Deathsmiles II was released for PlayStation 4, Xbox One and Nintendo Switch in Japan on December 16, 2021.

Gameplay

Deathsmiles is a horizontal side-scrolling bullet hell game where the players must stop monsters from invading the world of Gilverado. There are 5 playable characters: Windia (Wind Magic), Follett (Fire Magic), Casper (Death Magic), Rosa (Spirit Magic) and Sakura (Magician).

There are 8 stages in total, with one being optional. After selecting a character, the players can choose from one set of three stages: the Port Town, The Forest of the Lost, and the Lake Shore. After completing any level from the first set, a second set of levels, the Graveyard, the Swamp Wastes, and the Volcano, appears, and a level must be completed there in order to access a level from the first set again. After all 6 initial levels are completed, players can either play a difficult extra level, the Gorge, or head straight to the final level, Hades Castle. There is also a unique approach to difficulty in this game. Before a stage starts, the players must pick between 3 levels of difficulty. Level 1 difficulty features easier patterns and gives players 3 bombs per life while Level 3 difficulty features suicide bullets that are fired toward the player after defeating an enemy, as well as one bomb being given per life. On arcade mode, a difficulty level will be locked out if 2 stages are played on that difficulty level. On Xbox 360 and Version 1.1 mode difficulty levels can be chosen more than twice, so players have to strategize on whether or not they will play all the levels on Level 1 difficulty for a more comfortable experience, or play the levels on Level 3 difficulty for more scoring opportunities. In addition, items hidden in the environment such as life-restoring parfaits and extra bombs can be found on levels selecting with higher difficulty levels.

Players have 3 main attacks: a standard shot, a more focused shot, and a "Targeting Area" that locks onto enemies that enter the area. Tapping the shot buttons will produce a standard shot. Holding either shot buttons will slow down the character for more accurate dodging, and the player's companion fighter will fire projectiles that will pierce enemies, dealing more damage. Holding down both shot buttons will create a "Targeting Area", and any enemy that enters the area will be destroyed. The Targeting Area will decrease the player's item counter on the bottom left side of the screen. Unlike other shoot 'em ups, the players have two shot buttons to fire either to left or right, as enemies can arrive from either direction of the screen.

This game also uses a life bar instead of a traditional lives system. When the game begins, the player has a maximum of 3 life bars. Colliding with an enemy will remove one half of the life bar, and colliding with a bullet will remove 1 life bar. When all 3 life bars are depleted, the game ends and the continue screen is shown. Life-restoring parfaits can be found in levels on higher difficulties and extra life bars are obtained at 20 and 40 million points (this number changes depending on the game mode).

Releases

Mega Black Label

Mega Black Label is a limited (200 copies total) arcade edition of the game released in Japan. It added Sakura as playable character, as well as the Crystal Shrine stage, and Level 999 difficulty level. There are other scoring changes.

Xbox 360 release

An Xbox 360 port was released in Japan in April 2009, in both regular and limited editions. The Limited Edition includes a Manabu Namiki Selection Deathsmiles Premium Arrange Album soundtrack CD. New game modes include an Xbox 360 mode and Ver 1.1 mode. The players can also adjust the screen brightness, background frame, game screen position and zoom level.

Hori produced a controller for the Xbox 360 game that was an Amazon Japan exclusive.

In April 2010, the Platinum Collection re-release came out in Japan, containing both the main game and the Mega Black Label downloadable content on the disc.

Aksys Games has released the game in North America on June 28, 2010. A Limited Edition was released that includes, along with the game, an exclusive Xbox 360 faceplate and a "Premium Arrange Album" soundtrack CD. As with the Japanese Platinum Collection re-release, the North American port integrates the Mega Black Label (MBL) content, providing a total of 6 game versions selectable from the front-end menu: Arcade, Ver 1.1, Xbox 360, MBL Ver 1.1, MBL Arcade, MBL Xbox 360. The additional playable character, Sakura, is available in the MBL versions.

Rising Star Games released the game in Europe on February 18, 2011, as "Deathsmiles: Deluxe Edition". This contained a soundtrack CD and a CD intended for use on the PC including desktop themes. Originally the soundtrack CD was misprinted and was released as a data CD including the music as .wav files.

iOS/Android release

Cave released a port of Deathsmiles on the Apple iOS App Store in 2011. The game was released for Android devices in July 2013. Cave updated the game's port for compatibility with recent iOS versions in September 2019, along with the other games that have said ports.

PS4, XB1, and Switch release

A compilation of both Deathsmiles I and Deathsmiles II was released for PlayStation 4, Xbox One and Nintendo Switch in Japan in 2021 by City Connection. It includes the original and Mega Black Label editions of the game plus the options and modes from the Xbox 360 version, and features an extra DLC adding 5 new playable characters and music tracks from the mobile game Gothic wa Mahou Otome to the normal and Ver 1.1 modes of both editions of the first game. It was later ported to Microsoft Windows in June 2022.

Development

After the release of Progear, Tsuneki Ikeda believed that horizontally scrolling shooters weren't a good fit with the idea of dodging bullets, hinting a potential development switch to vertically scrolling projects instead. A few years later, he decided to revisit the concept, but with an aim to appeal to a broader audience, deterred by hardcore shoot-em-ups. Ikeda pitched a concept for the game that would later become Deathsmiles, explicitly instructing the lead programmer Takashi Ichimura to break out from the usual style of the previous developed games.

Cave modeled the characters around the gothic lolita theme, trying to make use of a then popular Japanese fashion style. The team's idea was to apply a new artistic take to a shooting game, while lending itself to creating "cute" designs at the same time.

Media

On the back of the arcade game poster, there is a template for a skirt blowing game. In the game, the player attempts to blow up the skirt or petticoat of the model to see her underwear. The player scores 30 points for blowing up a skirt and 50 points for blowing up a petticoat. Points are deducted if a pumpkin or tombstone is knocked over.

Adaptations

A series of 3 drama CDs were published by Cave.

Official guide book includes comic drawn by game designer Junya Inoue.

Music

Deathsmiles original sound track includes 23-track soundtrack CD with music from the video game (including voices, image song), Windows-compatible data CD including desktop accessories, and 8-page booklet.

The title track, Burning Halloween Town, contains uncredited excerpts from an edited-for-content version of the 1966 film Mondo Keyhole. These excerpts were also used in the track Brain Freeze from Command & Conquer: Red Alert 2.

Manabu Namiki Selection Deathsmiles Premium Arrange Album is a 15-song soundtrack CD based on the video game, included with the limited edition of Xbox 360 game.

Deathsmiles Arrange Album includes 16 tracks with musical arrangements of the original soundtrack from the game, the last 2 tracks being part of the soundtrack that was not included before. It also contains an arranged version of Toccata and Fugue in D minor by Bach, which serves as the game's Final Boss theme.

Reception

The game received "favorable" reviews according to video game review aggregator Metacritic. In Japan, while Famitsu Xbox 360 Monthly gave it one eight, one nine, one seven, and one eight, for a total of 32 out of 40.

STORY

Gilverado is a curious mystical kingdom of magic, monsters, and lost souls. Recently, overwhelming numbers of demonic creatures have appeared within the kingdom. Four young girls, taken from the human realm years before and raised as witches with incredible powers, have taken it upon themselves to find the source and put a stop to it.

1CC RUNS

One-credit clears we point to as the benchmark for this game.

Show all 129 runs

TRAILERS

STORES

Store
Price
Discount
Lowest ever
$19.99
Lowest: $6.99
$19.99
Lowest: $6.99
$19.99
Lowest: $5.19

Prices are cached from each storefront and may be out of date. Last checked 21 Sept 2026.

PRICE HISTORY

Every price change we know of, per shop. Flat means the price held; PC shops reach back through IsThereAnyDeal's archive, console shops start when this site started watching.

$0$10$2020172019202120232025Fanatical $19.99Humble Store $19.99Steam $19.99

Fanatical low: $5.19 (22 Nov 2021) , Humble Store low: $6.99 (18 Dec 2025) , Steam low: $6.99 (4 Dec 2025)

REVIEWS

Published elsewhere, collected here. Every score is the outlet's own, on the outlet's own scale. Follow the link for the full review.

GameCrate
8.3 / 10
Review: Deathsmiles' bullet hell antics will leave you grinning

“If you love "shmup" shooters, or the "bullet hell" variety of game, then Deathsmiles should be right up your alley. What it lacks in stages and offering of modes, it makes up for with intense, wildly satisfying shooting action. Plus, the visuals look great and the soundtrack is one-of-a-kind. If you're a fan of the genre, dig in. And if you're new, this is a great place to start. I mean, where else will you find a damn demonic cow?!”

Robert Workman , 16 Mar 2016
Gamers FTW
8.2 / 10
Deathsmiles Review | GamersFTW

“Deathsmiles manages to hit the perfect difficulty level so that both newcomers and old hats at the genre will find the challenge level they desire. The bullet patterns, crazy bosses, and badass protagonists all combine to create a fun experience, even if a run of the campaign can be completed in half an hour.”

Gabs Tanner , 22 Mar 2016
GameGrin
8 / 10
Deathsmiles Review

“Deathsmiles is a arcade shoot 'em up videogame with a Anime touch to it. Choose your path and friends in this adventure to save the world.”

20 Apr 2016
PCMag
4 / 5
Deathsmiles (for PC) Review & Rating

“Deathsmiles brings gothic shooting action to the PC courtesy of developer Cave, and save for a few niggles, it's an all-around excellent 2D shooter.”

Jeffrey L. Wilson , 15 Mar 2016
Metro GameCentral
8 / 10
Deathsmiles PC review – Steam-powered shooter

“It's not aged as well as some of CAVE's other games, but this is still a fun and imaginative 2D shooter that's perfect for new players.”

15 Mar 2016
COGconnected
75 / 100
Deathsmiles Review – Angel Girl Anime Kitsch Belies a Killer Bullet Hell Underneath

“…you're not always trying to kill everything on screen, you're trying to make damn well sure you don't ever get hit.”

Nicholas Plouffe , 5 Apr 2016
DarkZero
7 / 10
Deathsmiles PC review - DarkZero

“The only downside is that despite the numerous modes and features, it still features the same number of stages, enemies, and length; if you aren't the type who like to replay arcade-length shooters over and over for the best possible score, then Deathsmiles may not be for you.”

Jorge S Fernandez , 21 Mar 2016
Destructoid
7 / 10
Review: Deathsmiles

“Deathsmiles on PC is an odd port of a classic shooter, and even though it may not measure up to some of its Cave-bred ilk, it's still worth playing if you haven't experienced it yet.”

Chris Carter , 10 Mar 2016
Cubed3
5 / 10
Deathsmiles (PC) Review

“Deathsmiles isn't bad by any means, but it also isn't good, either. The aesthetic itself has plenty of charm and sets itself up to be a memorable experience, but the core gameplay just isn't complex enough to warrant long play sessions. It's a fun experience in very small bursts and the bosses are certainly engaging, but the bullet-hell doesn't manage to expand or change the genre in a meaningful way. It's a cookie cutter shoot 'em up that leaves a lot to be desired and doesn't offer anything in return.”

Renan Fontes , 20 May 2016

Reviews are the work of the outlets named. Titles, scores and quoted excerpts are reproduced for identification and criticism; each links to the original.

SCORES

Source
Audience
Score
Reviews
Critics
78 / 100
10
Critics
73 / 100
3
Users
95 / 100
572
Users
77 / 100
36
Users
71 / 100
8
Users
8 / 10
3

ACHIEVEMENTS 1 set

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

Arcade 48 achievements, 990 pts
  1. Dire Port Town 3
    Clear Stage A-1
  2. Bitter Boneyard 3
    Clear Stage A-2
  3. Forgotten Forest 3
    Clear Stage B-1
  4. Ensorcelled Swamp 3
    Clear Stage B-2
  5. Lawless Lakeside 3
    Clear Stage C-1
  6. Volcano Aerie 3
    Clear Stage C-2
  7. Windia Smirks 5
    Clear the game as Windia
  8. Casper Smirks 5
    Clear the game as Casper
  9. Follett Smirks 5
    Clear the game as Follett
  10. Rosa Smirks 5
    Clear the game as Rosa
  11. Prine a la mode 3
    Collect a Small Life-Up
  12. Strawberry Parfait 3
    Collect a Medium Life-Up
  13. Decoration Cake 3
    Collect a Large Life-Up
  14. Magical Destruction 3
    Collect a Magic Item
  15. Four Course Dessert 25
    Collect 4 Life-Up items in a single playthrough using 3 continues or less
  16. Max Destruction 50
    Increase your bomb stock to 6
  17. Max Moderation 25
    Clear the game without using any bombs in 3 continues or less
  18. Max Restraint 50
    Clear the game without using any bombs and without using a continue
  19. Ghostly Gains 5
    Extend your life gauge to 4
  20. Ghastly Gains 10
    Extend your life gauge to 5
  21. Power-Up Purgatory 5
    Activate Power-Up mode for the first time
  22. Fever Phantasm 5
    Activate Fever mode for the first time
  23. Death Deadlock 5
    Activate Death Mode for the first time
  24. Windia Grins 10
    Clear the game with Windia using 3 continues or less
  25. Windia Smiles 25
    Clear the game with Windia without using a continue
  26. Casper Grins 10
    Clear the game with Casper using 3 continues or less
  27. Casper Smiles 25
    Clear the game with Casper without using a continue
  28. Follett Grins 10
    Clear the game with Follett using 3 continues or less
  29. Follett Smiles 25
    Clear the game with Follett without using a continue
  30. Rosa Grins 10
    Clear the game with Rosa using 3 continues or less
  31. Rosa Smiles 25
    Clear the game with Rosa without using a continue
  32. Death Grins 50
    After clearing all stages at Level 3, activate Death Mode EX and clear the game using 6 continues or less
  33. Death Smiles 100
    After clearing all stages at Level 3, activate Death Mode EX and clear the game using 3 continues or less.
  34. Hectic 5
    Score 1,000,000 points or more
  35. Frenzied 10
    Score 10,000,000 points or more
  36. Psychotic 25
    Score 100,000,000 points or more
  37. Manic 50
    Score 150,000,000 points or more
  38. Berserk 100
    Score 200,000,000 points or more
  39. Engorged Canyon 5
    Clear Stage EXTRA
  40. Wandering Grim Reaper 25
    While playing Stage A-1 at Level 3 or higher, defeat Deathscythe without taking damage
  41. Buried Baron 25
    While playing Stage A-2 at Level 3 or higher, defeat Jordan without taking damage
  42. Forest Illusionist 25
    While playing Stage B-1 at Level 3 or higher, defeat Whroon without taking damage
  43. Swamp Witch 25
    While playing Stage B-2 at Level 3 or higher, defeat Sakura without taking damage
  44. Colossal Bovine 25
    While playing Stage C-1 at Level 3 or higher, defeat Mary without taking damage
  45. God of Flame 25
    While playing Stage C-2 at Level 3 or higher, defeat Bavaria without taking damage
  46. Gatekeeper 50
    While playing Stage FINAL on Death Mode or higher, defeat Jitterbug without taking damage
  47. Emperor Demon 50
    While playing Stage FINAL on Death Mode or higher, defeat Tyrannosatan without taking damage
  48. Twin Dragon Kings 25
    While playing Stage EXTRA on Death Mode or higher, defeat Devaria & Givaria without taking damage

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 5 systems

System
Platform
Year
Notes
ARC
Arcade
2007
Original release
X360
Xbox 360
2010
IOS
iOS
2011
AND
Android
2014
PC
Windows
2016

PHYSICAL RELEASES 1 box

Deathsmiles box art, Xbox 360
X360 Xbox 360

IN PRINT

GAME DATA

Orientation
Horizontal
Players
2
Danmaku
Yes
Series
Deathsmiles
Wanted by
2,293 on ITAD waitlists
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