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Index › 1980s › Truxton
Truxton cover art

Truxton

TATSUJIN, AKA: Tatsujin, Tatsujin Classic, Truxton Classic
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Truxton

Steam $7.99 GOG $7.99

Truxton is a 1988 vertically scrolling, shoot 'em up arcade game developed by Toaplan, later ported to the Mega Drive (worldwide) and the PC Engine (Japan-only). Like many other scrolling shooters, the game is set in outer space, where the player takes control of a small spaceship across several planets. The game is played with an eight-way joystick and two buttons (a shot and a bomb button) through five large levels and their bosses (which then loop forever, at higher difficulties).

Year
1988
Developer
Toaplan
Publisher
Taito
Orientation
Vertical

SCREENSHOTS

PHYSICAL

HISTORY

Truxton is a 1988 vertically scrolling shooter video game developed by Toaplan and published by Taito for Japanese and European arcades; in North America, it was distributed by Midway. It is set in a future where the Gidans alien race, led by Dogurava, have invaded the fictional planet Borogo. Players assume the role of fighter pilot Tatsuo taking control of the Super Fighter ship on a last-ditch effort to overthrow the alien invaders.

Truxton was conceived by Masahiro Yuge, who wanted to create a scrolling shooter where memorization was its main focus. The game inherited previously established ideas from Slap Fight, and was developed in conjunction with Hellfire, although work on the project had already started privately during production of Twin Cobra.

Truxton proved to be a commercial success in Japanese arcades, earning several awards from Gamest magazine. However, it was less successful in western regions and was met with mixed reception from game magazines. The game has since been released on multiple platforms, each one featuring changes and additions compared to the original version. It was followed by the arcade sequel Truxton II in 1992. The rights to the game are currently owned by Tatsujin, a company formed by Yuge.

Gameplay

Truxton is a science fiction-themed vertically scrolling shooter where players assume the role of Tatsuo, taking control of the Super Fighter ship through five increasingly difficult levels, each with a boss at the end that must be fought, in a last-ditch effort to overthrow the invading Gidans, led by Dogurava. The Super Fighter is controlled over a constantly scrolling background, and the scenery never stops moving. The main ship only has two weapons: the main gun, which travels a max distance of the screen's height, and three bombs capable of obliterating any enemy caught within its blast radius.

Similar to Twin Cobra, there are three types of weapons that can be acquired by destroying incoming carriers, ranging from the red wide-reaching shot, the blue homing laser and the green straight beam. The ship's firepower is upgraded by picking up multiple "P" icons in a row, and can switch between any of the three weapons by collecting the respective color of each one. Other items can also be picked up along the way, such as 1UPs and speed increasers.

The game employs a checkpoint system in which a downed single player will start at the beginning of the checkpoint they managed to reach before dying. There are also hidden bonus secrets to reveal by meeting certain requirements during gameplay. Getting hit by enemy fire will result in losing a life, as well as a penalty of decreasing the ship's firepower and all medals collected to their original state. Once all lives are lost, the game is over unless the player inserts more credits into the arcade machine to continue playing. The game loops back to the first stage after completing the last stage, with the second loop increasing in difficulty.

Plot

The plot summary of Truxton varies between each version, and is explained through supplementary materials. Taking place somewhere in space, an armada of Gidans, led by the evil Dogurava, is invading the fictional planet Borogo aboard five gargantuan asteroids. After surviving an attack on an orbiting Borogo cargo barge, pilot Tatsuo enters a remaining ship called the Super Fighter and challenges the Gidans in a desperate attempt to quell the alien invasion and divert their asteroid fortresses in the process.

Development

Truxton was the creation of programmer Masahiro Yuge, whose previous work for Toaplan included Tiger-Heli, Slap Fight, and Twin Cobra. Truxton was his first original project under the role of both producer and composer. Yuge wanted to create a scrolling shooter where players would become increasingly better the more they were able to remember specific stage designs and secrets, focusing on creating sections in levels that required a specific weapon to defeat certain enemies. Tatsuya Uemura stated that the project was developed in conjunction with Hellfire.

Many of the design choices, such as the memorization feature and its usage of secrets, were derived from ideas previously established in Slap Fight. The blue homing laser was based on a dream Yuge had, which featured a powerful laser that wiped out most enemies on the screen, and was implemented to be both the main weapon and a selling point. Level design was one of the main areas of the project, as Yuge did not want sections that could easily be memorized to the point of making them boring. "Safespots" were intentionally added to levels to allow breathing room for players. The lack of a cooperative two-player mode was cited by Yuge as being against the game's theme and would have made the memorization mechanic a pointless addition.

Naoki Ogiwara, Sanae Nitō, and Yuko Tataka acted as game designers in the development cycle. Ogiwara had already began work on designs for Truxton in secret during production of Twin Cobra due to his interest in creating science fiction artwork, which were finished after the latter was completed and gave inspirations to the team with enemy patterns. The Sega Genesis version was developed in-house by the same staff from the original arcade release after Sega discussed a conversion for the console with Toaplan. Uemura and Tataka have stated that working with the Genesis proved to be difficult due to several restrictions imposed by the console's hardware.

Release

Truxton was released for Japanese arcades in October 1988 by Taito. It was later released in February 1989 in Europe and North America by Taito and Bally Midway (the latter under the Midway brand), respectively. The Japanese version was named Tatsujin, based on the Japanese word for "master". It became Toaplan's first game to have their logo displayed on the title screen and their name credited. An album containing music from Truxton and other Toaplan games was released in Japan by Datam Polystar in June 1989.

In 1989, Truxton was ported to the Sega Genesis by Toaplan; this version was first released in Japan and North America by Sega in December 1989, followed by Europe in November 1990. The Genesis port stays faithful to the original arcade release, but has a number of key differences, such as having a smaller color palette that lead to sprites being recolored in different ways, along with other presentation and gameplay changes. The Genesis port was later re-released by independent publisher Retro-Bit in 2020.

Truxton later received a port to the PC Engine by Sting Entertainment, released exclusively in Japan by Taito on 24 July 1992. The PC Engine release has visual and audio changes, and introduces an options menu where multiple gameplay settings can be altered. A version for the X68000 was in development and planned to be published by Kaneko, but was not released despite being advertised in Japanese publications such as Oh!X. On 24 September 2019, Truxton was re-released for iOS and Android mobile devices in Japan by MOBIRIX Corporation under the name Tatsujin Classic. In July 2022, the original arcade version was included as part of the Sega Astro City Mini V, a vertically oriented variant of the Sega Astro City mini console. Truxton was also included as part of the Toaplan Arcade 1 compilation for Evercade on 15 December of the same year. In February 2023, a Microsoft Windows version, published by Bitwave Games, was released on Steam and GOG.com.

Reception

Truxton was met with mixed response from critics since its original arcade release. According to Masahiro Yuge, the game sold well in Japan, but proved to be less successful in western regions. Game Machine listed it as the most successful table arcade unit of November 1988, outperforming titles such as Scramble Spirits and World Stadium.

The Genesis version was well received when it was released, with Mean Machines summarising it as "a fine example of a pure, no-frills arcade blast". MegaTech said that although original features were distinctly lacking, "it's a good solid blast which offers plenty of action, speed and excitement". Likewise, the PC Engine version was also well received. In 1996, GamesMaster ranked Truxton 95th on their list of the "Top 100 Games of All Time".…

STORY

Taking place somewhere in space: an armada of Gidans, led by the evil Dogurava, is invading the planet Borogo aboard five gargantuan asteroids. After surviving an attack on an orbiting Borogo cargo barge, a pilot enters one remaining fighter and challenges the Gidans in a desperate attempt to quell the alien invasion and divert their asteroid fortresses in the process.

1CC RUNS

One-credit clears we point to as the benchmark for this game.

Show all 19 runs

TRAILERS

STORES

Store
Price
Discount
Lowest ever
$7.99
Lowest: $3.99
$7.99
Lowest: $1.99

Prices are cached from each storefront and may be out of date. Last checked 22 Sept 2026.

PRICE HISTORY

Every price change we know of, per shop. Flat means the price held; PC shops reach back through IsThereAnyDeal's archive, console shops start when this site started watching.

$0$5202420252026GOG $7.99Steam $7.99

GOG low: $1.99 (15 Jul 2026) , Steam low: $3.99 (11 Dec 2025)

REVIEWS

Published elsewhere, collected here. Every score is the outlet's own, on the outlet's own scale. Follow the link for the full review.

Reviews are the work of the outlets named. Titles, scores and quoted excerpts are reproduced for identification and criticism; each links to the original.

SCORES

Source
Audience
Score
Reviews
Users
94 / 100
105
Users
8 / 10
30
Users
69 / 100
12

ACHIEVEMENTS 1 set

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

Genesis/Mega Drive 31 achievements, 500 pts
  1. Far Away 5
    Finish Stage 1
  2. Sally 5
    Finish Stage 2
  3. Hope 10
    Finish Stage 3
  4. Friend 10
    Finish Stage 4
  5. Unknown 10
    Finish Stage 5
  6. Down Fall 25
    Complete the game on Normal difficulty
  7. Down Fall (Hard) 50
    Complete the game on Hard difficulty
  8. The Return 10
    Complete Round 2 (Normal or Hard)
  9. The Crisis 25
    Complete Round 3 (Normal or Hard)
  10. The Homecoming 25
    Complete Round 4 (Normal or Hard)
  11. The End 50
    Complete Round 5 (Normal or Hard)
  12. Heavy Weaponry 3
    Power up weapon to the max
  13. Advanced Acceleration 2
    Upgrade speed to the max
  14. Armada of Borogo 10
    Have 10 lives (Normal or Hard)
  15. Expert Arsenal 5
    Gather 10 Tatsujin Bombs (Normal or Hard)
  16. No More Power for You 5
    Gather 10 Power Boost icons (Normal or Hard)
  17. Powerless Junk Collector 25
    Collect 50 Power Boosts while having fully upgraded weapon (Normal or Hard)
  18. Jtank 5
    Destroy Jtank without using Tatsujin Bombs (Normal or Hard)
  19. Badron 5
    Destroy Badron without using Tatsujin Bombs (Normal or Hard)
  20. Gulus 10
    Destroy Gulus without using Tatsujin Bombs (Normal or Hard)
  21. Dosvam 10
    Destroy Dosvam without using Tatsujin Bombs (Normal or Hard)
  22. Dogurava 10
    Destroy Dogurava without using Tatsujin Bombs (Normal or Hard)
  23. Yoi Rank 5
    Score at least 500000 points (Normal or Hard)
  24. Taishita Rank 10
    Score at least 1000000 points (Normal or Hard)
  25. Kedakai Rank 10
    Score at least 2500000 points (Normal or Hard)
  26. Suteki Rank 25
    Score at least 4000000 points (Normal or Hard)
  27. Tatsujin Rank 50
    Score at least 7000000 points (Normal or Hard)
  28. Power Vector 10
    Playtrough Stages 2-5 using only Power Shot weapon (Normal or Hard)
  29. Truxton Trust 25
    Playtrough Stages 2-5 using only TRuxton Beam weapon (Normal or Hard)
  30. Thunder Strike 25
    Playtrough Stages 2-5 using only Thunder Laser weapon (Normal or Hard)
  31. Hardcore Destroyer 25
    Complete the game without using Tatsujin Bombs (Normal or Hard)

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 8 systems

System
Platform
Year
Notes
ARC
Arcade
1989
GEN
Mega Drive / Genesis
1989
TG16
TurboGrafx-16
1992
IOS
iOS
2019
AND
Android
2019
PC
Windows
2023
MAC
macOS
2023
LIN
Linux
2023

PHYSICAL RELEASES 1 box

Truxton box art, Mega Drive / Genesis
GEN Mega Drive / Genesis

IN PRINT

GAME DATA

Orientation
Vertical
Loops
Yes
Series
Truxton
Wanted by
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