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Index › 1980s › Star Force
Star Force cover art

Star Force

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Star Force

The Family Computer port of Star Force. In the game, the player pilots a starship called the Final Star, while shooting various enemies and destroying enemy structures for points. Unlike later vertical scrolling shooters, like Toaplan's Twin Cobra, the Final Star had only two levels of weapon power, and no secondary weapons like missiles and/or bombs. Each stage in the game was named after a letter of the Greek alphabet. In certain versions of the game, there is an additional level called "Infinity" (represented by the infinity symbol) which occurs after Omega, after which the game repeats indefinitely.

Year
1985
Developer
Tehkan
Publisher
Hudson Soft
Orientation
Vertical

SCREENSHOTS

PHYSICAL

HISTORY

Star Force, released in North America as Mega Force, is a 1984 vertically scrolling shooter video game developed and published by Tehkan for arcades. It was ported to the Famicom by Hudson Soft, with Tehkan's successor Tecmo releasing a different version for the Nintendo Entertainment System outside of Japan.

Gameplay

In the game, the player pilots a starship called the Final Star, while shooting various enemies and destroying enemy structures for points.

Unlike later vertical scrolling shooters, like Toaplan's Twin Cobra, the Final Star had only two levels of weapon power and no secondary weapons like missiles and/or bombs. Each stage in the game was named after a letter of the Greek alphabet. In certain versions of the game, there is an additional level called "Infinity" (represented by the infinity symbol) which occurs after Omega, after which the game repeats indefinitely.

In the NES version, after defeating the Omega target, the player can see a black screen with Tecmo's logo, announcing the future release of the sequel Super Star Force. After that, the infinity target becomes available and the game repeats the same level and boss without increasing the difficulty.

Reception

In Japan, Game Machine listed Star Force as the fourteenth most successful table arcade unit of November 1984.

Reviewing the Arcade Archives release on the Nintendo Switch, Dave Frear of Nintendo Life gave the game a 5/10 score, noting it to be mediocre and unoriginal for its time.

Legacy

Sequels

Super Star Force: Jikūreki no Himitsu, released in 1986 for the Famicom.

Final Star Force, released for arcades in 1992.

Ports and related releases

Star Force was ported and published in 1985 by Hudson Soft to both the MSX home computer and the Family Computer (Famicom) in Japan. Sales of the game were promoted through the first nationwide video game competition to be called "a caravan", although it was not the first event of its kind organized by Hudson (they had previously promoted Lode Runner with a similar event).

The North American and European versions for the Nintendo Entertainment System (NES) were published two years later, in 1987, with significant revisions, and with Tecmo credited rather than Hudson on the title screen and box art. According to Keiji Yamagishi, the NES version was created separately at Tecmo and is distinct from the port released for the Famicom by Hudson. Although the NES version is immediately recognizable as having a great deal in common with the Hudson version released in Japan, there are significant alterations to the graphics, music, and controls and gameplay. Several bugs in gameplay were fixed (debatably making the NES version more difficult) that allow the player (in the Japanese version) to prevent new enemies from appearing ("spawning") by not shooting the enemies already on screen.

Star Force was also ported to the SG-1000 by Sega, and X68000 by Dempa Shimbunsha.

In 1995, along with two other NES shooters, the Famicom version of Star Force was remade by Hudson Soft with minimal upgrades for the Super Famicom as part of the Japan-only release of the Caravan Shooting Collection. The Famicom version was also included in Hudson's compilation of NES shooters in 2006 in Hudson Best Collection Vol. 5.

The original arcade version was later added to the compilation titled Tecmo Classic Arcade, which was released for the Xbox. In 2009, the arcade version was made available for download on the Wii's Virtual Console for 500 Wii Points as one of the four initial offerings for the "Virtual Console Arcade" category of the Wii Shop Channel (the other three being Gaplus, Mappy, and The Tower of Druaga from Namco).

In 1986, Hudson Soft released the shoot 'em up game Star Soldier, which is considered a spiritual successor to Star Force. The game spawned numerous sequels.

Hamster Corporation released the game as part of their Arcade Archives series for the PlayStation 4 in 2015 and Nintendo Switch in 2018.

1CC RUNS

One-credit clears we point to as the benchmark for this game.

SCORES

Source
Audience
Score
Reviews
Users
60 / 100
5

ACHIEVEMENTS 1 set

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

NES/Famicom 33 achievements, 500 pts
  1. Stage 2! 5
    Reach Beta Area!
  2. Stage 3! 5
    Reach Gama Area!
  3. Stage 4! 10
    Reach Delta Area!
  4. Stage 5! 10
    Reach Epsilon Area!
  5. Stage 6! 10
    Reach Zeta Area!
  6. Stage 7! 10
    Reach Eta Area!
  7. Stage 8! 10
    Reach Theta Area!
  8. Stage 9! 10
    Reach Iota Area!
  9. Stage 10! 10
    Reach Kappa Area!
  10. Stage 11! 10
    Reach Lambda Area!
  11. Stage 12! 10
    Reach Mu Area!
  12. Stage 13! 10
    Reach Nu Area!
  13. Stage 14! 10
    Reach Xi Area!
  14. Stage 15! 10
    Reach Omicron Area!
  15. Stage 16! 10
    Reach Pi Area!
  16. Stage 17! 10
    Reach Rho Area!
  17. Stage 18! 10
    Reach Sigma Area!
  18. Stage 19! 10
    Reach Tau Area!
  19. Stage 20! 25
    Reach Upsilon Area!
  20. Stage 21! 25
    Reach Phi Area!
  21. Stage 22! 25
    Reach Chi Area!
  22. Stage 23! 25
    Reach PSi Area!
  23. Final Stage! 25
    Reach Omega Area!
  24. Beat the Game! 50
    Clear the Omega Area...
  25. 5 Lives! 5
    Acumulate 5 starships!
  26. 7 Lives! 10
    Acumulate 7 starships!
  27. Full Lives! 25
    Acumulate 9 starships!
  28. 50K 5
    Get 50,000 Points and a extra Live!
  29. 200K 10
    Get 200.000 Points and a extra Live!
  30. 500K 25
    Get 500.000 Points and a extra Live!
  31. A million points!!! 25
    Get 1.000.000 Points!!!
  32. Absolute score!!!! 50
    Get 1.500.000 Points!!!
  33. SUPER STARSHIP! 0
    Get the Upgrade item!

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 2 systems

System
Platform
Year
Notes
FC
Famicom
1985
Original release
NES
Nintendo Entertainment System
1987

IN PRINT

GAME DATA

Orientation
Vertical
Series
Star Force

SOURCES

Wikipedia, CC BY-SA 4.0
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