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Index › 1990s › In the Hunt
In the Hunt cover art

In the Hunt

海底大戦争, AKA: Arcade Archives: In the Hunt, Kaitei Daisensou
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In the Hunt

Nintendo eShop $7.99

In the Hunt is a horizontal scrolling shooter arcade game by Irem. It was released in 1993 and later ported to the Sega Saturn, the PlayStation and Windows 95 for the PC by Kokopeli.

Year
1993
Developer
Irem
Publisher
Kokopeli Digital Studios
Orientation
Horizontal

SCREENSHOTS

PHYSICAL

HISTORY

In the Hunt is a 1993 scrolling shooter video game developed and published by Irem for arcades. Versions for the PlayStation, Sega Saturn, and Microsoft Windows were also released. The player assumes control of the Granvia, a submarine tasked with overthrowing the Dark Anarchy Society before they activate their doomsday device. Gameplay involves shooting enemies, collecting power-up items, and avoiding collision with projectiles. It runs on the Irem M-92 hardware.

The game was conceived by Kazuma Kujo, and designed by the same group of people that later went on to found Nazca Corporation, the creators of the Metal Slug series. Kujo was inspired to create a water-based shooter, with player-dependent scrolling and simultaneous multiplayer being its main focus. The overall concept of submarine warfare was inspired by Kujo's leisure with a water fountain. In the Hunt was met with mixed reception from critics since its initial release, specifically the home conversions; common complaints were towards the lack of innovation and slowdown, although it was praised for its detailed graphics and gameplay. Nevertheless, it has since gained a cult following in Japan.

Gameplay

In the Hunt is an underwater-themed scrolling shooter, with its gameplay described as a cross between Metal Slug (1996) and R-Type (1987). The plot involves an evil organization named the D.A.S. ("Destroy and Slaughter" in Japanese; "Dark Anarchy Society" overseas) attempting to launch a superweapon over a post-apocalyptic earth. To stop this, a submarine named the Granvia is deployed to stop the D.A.S. and protect what is left of the planet. The game does not scroll automatically, as the player is able to move the Granvia at their own will. In each level, the objective is to destroy enemies, avoid their projectiles, and defeat the end level boss. The Granvia begins the game with forward-moving missiles, which defeat most enemies with one hit. Missiles can be launched upwards to destroy aerial enemies like helicopters and planes. Destroying specific enemy types rewards the player with a power-up, which give the Granvia access to new weapon types. Weapons include a powerful machine gun, a wave cannon, and a "cracker" shot that launches a barrage of bullets at enemies. Some enemies drop red orbs embossed with stars, which award bonus points when collected. The game has multiple endings.

Development and release

In the Hunt was designed by a group of Irem employees that would later go on to found Nazca Corporation, the creators of the Metal Slug series. Kazuma Kujo served as its designer, writing the concept and overseeing development of the project during his time working at Irem. Kujo stated that plans for a shoot 'em up title had already been settled by the management at Irem, however he decided to make it for co-op play but disliked genre conventions such as forced scrolling and wanted the thematic to be different instead of the standard space motive found in other shooters at the time. The concept of playing as submarines was inspired during Kujo's leisure near a fountain which, after hearing the water sounds, prompted him to pursue the idea. Artist Akio Oyabu served as the game's graphic designer.

In the Hunt was first released in arcades in April 1993, running on the Irem M-92 board. The game was ported to the Sega Saturn and PlayStation in 1995 by Tsuji Jimusho and SIMS respectively, followed by a Microsoft Windows version in 1997 by Xing Entertainment. They were released internationally by THQ under their Kokopeli Digital Studios label. A Super Nintendo Entertainment System conversion was shown at the 1994 Consumer Electronics Show in a playable state, but was never released. In 2019, Hamster Corporation released the game under their Arcade Archives series for the Nintendo Switch and PlayStation 4.

Reception

In Japan, Game Machine listed In the Hunt as the sixth most popular arcade game of May 1993. Play Meter listed it as the 16th most popular arcade game at the time. RePlay also reported it to be the fifth most popular arcade game at the time.

Electronic Gaming Monthly gave the PlayStation version a positive review, with their four reviewers particularly praising the huge number of enemies on-screen for the bulk of the game and the minimal slowdown. GamePro were also positive in their assessment: "The very detailed graphics are supported by audio that's loaded with blasts. The controls are sluggish but mostly accurate. This sub floats above other PlayStation shooters like Galactic Attack [sic - Galactic Attack was released for the Saturn, not the PlayStation] and Jupiter Strike." Maximum expressed enthusiasm for "little innovations" like the mine powerups and the King Canute boss, but nonetheless concluded the game to be "an all-too familiar mission." They also criticized that the game is too easy, short, and lacking in replay value, all criticisms that were shared by one of EGM's reviewers. A reviewer for Next Generation actually praised the game for having some mild slowdown, saying that it reflects the phenomenally high level of action going on. However, he generally panned the game for the slow movement of the player's submarine, and concluded that "while very young gamers might enjoy the lightshow, the lethargic tempo and lack of originality are sure to put anyone over the age of 10 to sleep."

Sega Saturn Magazine described the game as unoriginal and outdated, but enjoyable, with a strong sense of tongue-in-cheek humor and ingeniously designed boss fights. They concluded, "Nothing particularly new or exciting here, but In the Hunt is good fun to play, featuring loads of exciting battles and explosions." Scary Larry of GamePro found the Saturn version does not hold up well to either the PlayStation version or recent Saturn shooters such as Panzer Dragoon II and Darius Gaiden, particularly due to its frequent slowdown. He nonetheless concluded it to be "a great rental" and "a good buy if you're feeling nostalgic."

STORY

An organization known as the D.A.S. (The Dark Anarchy Society) uses magnetic doomsday machines to melt the polar ice caps and thus desolate the world. Although the entire world is flooded, a few societies survive to build over the highest structures they can find and continue living. In this post apocalyptic scenario, the D.A.S., who were prepared for this catastrophe, reign supreme over the survivors with martial law and military weapons of extraordinary power. Upon learning of a new D.A.S. superweapon being developed, "Yugusukyuure", the remaining survivors who are terrorized by D.A.S. secretly organize a rebellion force using a newly developed submarine known as the Granvia. The Granvia’s mission is to dive into D.A.S. enforced waters, territories and eventually the D.A.S. headquarters itself to destroy every single D.A.S. weapon in sight.

1CC RUNS

One-credit clears we point to as the benchmark for this game.

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GAMEPLAY VIDEO

STORES

Store
Price
Discount
Lowest ever

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SCORES

Source
Audience
Score
Reviews
Critics
30 / 100
1
Users
7 / 10
27
Users
79 / 100
20

ACHIEVEMENTS 2 sets

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

Arcade 31 achievements, 400 pts
  1. Polar Dip 2
    Clear Stage 1
  2. Undersea Sweep 2
    Clear Stage 2
  3. Current Conquest 2
    Clear Stage 3
  4. Depths Ascendancy 3
    Clear Stage 4
  5. Abyssal Reign 3
    Clear Stage 5
  6. Bedrock Bull's-Eye 3
    Clear Stage 6
  7. Ternary Triumph 10
    Clear the game using 3 continues or less
  8. Justice For All 5
    Clear the game using at least 1 continue and unlock Ending 1
  9. Justice For One 25
    Clear the game without using a continue and unlock Ending 2
  10. Golden Centuplicate 5
    Extend your life by collecting 100 Treasure Balls
  11. Frigid Fleetness 10
    While playing Stage 1, destroy 75 or more enemies and reach the boss in less than 120 in-game seconds
  12. Sunken Swiftness 10
    While playing Stage 2 destroy 8 or more large subs and reach the boss in less than 120 in-game seconds
  13. Riverbed Rampage 10
    While playing Stage 3, cause a significant amount of collateral damage before reaching the boss
  14. Scatheless Scales 10
    While playing Stage 4, kill 2 of the giant fish
  15. Indestructible Dark 10
    While playing Stage 5, collect 25 or more Treasure Balls and reach the boss without losing a life
  16. Deep Down Dash 10
    While playing Stage 6, destroy 90 or more enemies and reach the boss in less than 120 in-game seconds
  17. Topped Up Torpedoes 5
    Upgrade the Torpedoes to max firepower
  18. Maxed Out Missiles 5
    Upgrade the Missiles to max firepower
  19. Down Periscope 10
    Score 300,000 points or more
  20. Hard Dive 25
    Score 600,000 points or more
  21. Going Hot 50
    Score 900,000 points or more
  22. Arctic Extermination 10
    Defeat Argok on Stage 1 without losing a life
  23. Soggy Score 10
    Defeat Trumpet Release on Stage 2 without losing a life
  24. Aqueduct Overthrow 25
    Defeat Manriki on Stage 3 without losing a life
  25. Perfect Dark 25
    Defeat J3 on Stage 4 without losing a life
  26. Midnight Paragon 25
    Defeat Sogon on Stage 5 without losing a life
  27. Indefectible Depths 50
    Defeat Yugskure on Stage 6 without losing a life
  28. Anchors Away 10
    While fighting Argok on Stage 1, expose its innards and gain bonus points by destroying its anchors
  29. Two for One 10
    While fighting Trumpet Release on Stage 2, destroy both subs within 5 seconds of each other
  30. Double Fist 10
    While fighting Manriki on Stage 3, pacify the boss and gain bonus points by destroying both laser reattachment arms
  31. On The Nose 10
    While fighting Yugskure on Stage 6, gain bonus points by destroying its nose cap before it destroys it itself

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

Saturn 17 achievements, 485 pts
  1. The South Pole 5
    Complete Stage 1 on default settings or harder
  2. The Channel 5
    Complete Stage 2 on default settings or harder
  3. Seabed Ruins 10
    Complete Stage 3 on default settings or harder
  4. Sunken Town 10
    Complete Stage 4 on default settings or harder
  5. Deep Dark Sea 25
    Complete Stage 5 on default settings or harder
  6. Destruction of the D.A.S. 50
    Complete the game after using a continue and see the first ending (default settings or harder)
  7. See You, Sea Cowboy... 100
    Complete the game without using a continue and see the second ending (default settings or harder)
  8. Mad Mariner 50
    Complete the game on madness difficulty (default ships setting or harder)
  9. Sea of Three 50
    Complete the game using 2 or fewer continues (default settings or harder)
  10. Treasure Hunter 5
    Collect 100 stars to gain an extra ship (default settings or harder)
  11. Armed to the Teeth 5
    Fully power up your weapons (default settings or harder)
  12. Antarctic Assault 10
    Complete Stage 1 without dying (default settings or harder)
  13. Channel Challenge 10
    Complete Stage 2 without dying (default settings or harder)
  14. Ruthless Ruins 25
    Complete Stage 3 without dying (default settings or harder)
  15. Urban Onslaught 25
    Complete Stage 4 without dying (default settings or harder)
  16. Deep Dark Trouble 50
    Complete Stage 5 without dying (default settings or harder)
  17. Based 50
    Complete Stage 6 without dying (default settings or harder)

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 7 systems

System
Platform
Year
Notes
ARC
Arcade
1993
Original release
SAT
Sega Saturn
1995
PS1
PlayStation
1995
PC
Windows
1997
PS4
PlayStation 4
2019
NSW
Nintendo Switch
2019
SFC
Super Famicom / SNES

PHYSICAL RELEASES 1 box

In the Hunt box art, Sega Saturn
SAT Sega Saturn

IN PRINT

GAME DATA

Orientation
Horizontal

SOURCES

Wikipedia, CC BY-SA 4.0
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