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Index › 1990s › Giga Wing
Giga Wing cover art

Giga Wing

ギガウイング, AKA: GigaWing
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Giga Wing

Vertically scrolling shooter arcade game developed by Takumi Corporation and published by Capcom on their CPS-2 arcade system board and ported later that year to the Dreamcast console.

Year
1999
Developer
Takumi Corporation
Publisher
Virgin Interactive Entertainment (Europe) Ltd.
Orientation
Vertical

SCREENSHOTS

HISTORY

Giga Wing is a 1999 vertically scrolling shooter video game developed by Takumi Corporation and published by Capcom for arcades and the Dreamcast. The arcade version is notable for using a horizontally aligned monitor (much like Treasure's Radiant Silvergun), something that is considered rare for a vertical shooter. The Dreamcast version had been scheduled to be released in the U.S. in April 2000, before it was delayed to July 18, 2000. It was later included in Capcom Arcade Stadium.

Gameplay and plot

Giga Wing takes place during a fictional war within a steampunk setting. The player controls one of four different futuristic aircraft and must destroy enemy aircraft, tanks, ships, and buildings using both guns and missiles mounted on the aircraft and a limited supply of bombs which damage or destroy all enemies on-screen when used. The game is based on the player(s) trying to destroy a medallion which possesses great power. Many of the bosses use the medallion as a weapon. At the end, it shows that an evil man who pilots a ship called the "Stranger" is the real person who is in control of the Medallion, and was responsible for the war, as well as other conflicts in the past including World War II, and the players fight him three times as a mini-boss and as the last boss. He appears to be a friend of Stuck 30 years ago when the players fight him with Stuck.

There are four different characters in the game: Sinnosuke, Ruby, Isha, and Stuck and each of them has their own individual storyline. Players can also do team play mode that has two characters at once, creating a new storyline. In each storyline, there are two endings. In the bad ending, the character the player uses will sacrifice their life in a kamikaze attack that destroys the Medallion. In team up mode, generally one of the character does this, but sometimes both characters survive. In the good endings for either solo or team play, the characters do not sacrifice themselves.

The player chooses one of four different craft and shoots through seven stages. Each level ends with a boss fight and each game begins with three lives. The option to continue is given when all lives are lost, although the seventh stage is only accessible if the player does not use any continues. Each ship in Giga Wing has three attacks: a normal shot (spray of bullets), reflect (reflects enemy bullets and damages enemy ships in the field), and force bomb (nullifies all on-screen bullets). Defeated ships sometimes drop power-ups. Each ship starts out with two bombs and up to seven can be collected. Each bomb left in reserve after any boss fight gives the player a bonus. Players can increase their score multiplier by collecting medals dropped by defeated ships. Player "rank" is determined by score at the end of each level. The game adjusts the difficulty accordingly.

Reception

The Dreamcast version received "mixed" reviews according to the review aggregation website GameRankings. Game Informer gave the game a favorable review, and Electronic Gaming Monthly gave it a mixed review, both while the game was still in development. Jim Preston of NextGen said that the game "should be packaged with bottles of both Visine and Excedrin." In Japan, Famitsu gave it a score of 28 out of 40.

Also in Japan, Game Machine listed the arcade version in their May 1, 1999 issue as the tenth most-successful arcade game of the month.

STORY

Giga Wing takes place during a fictional war within a steampunk setting. The game is based on the player(s) trying to destroy a medallion which possesses great power. Many of the bosses use the medallion as a weapon. At the end, it shows that an evil man who pilots a ship called the "Stranger" is the real person who is in control of the Medallion, and was responsible for the war, as well as other conflicts in the past including World War II, and you fight him three times as a mini-boss and as the last boss. He appears to be a friend of Stuck 30 years ago when you fight him with Stuck. There are four different characters in the game: Sinnosuke, Ruby, Isha, and Stuck; and each of them has their own individual storyline. Players can also do team play mode that has two characters at once, creating a new storyline. In each storyline, there are two endings. In the bad ending, the character the player uses will sacrifice their life in a kamikaze attack that destroys the Medallion. In team up mode, generally one of the character does this, but sometimes both characters survive. In the good endings for either solo or team play, the characters do not sacrifice themselves.

1CC RUNS

One-credit clears we point to as the benchmark for this game.

Show all 60 runs

GAMEPLAY VIDEO

TRAILERS

SCORES

Source
Audience
Score
Reviews
Users
6 / 10
10
Users
62 / 100
7

ACHIEVEMENTS 1 set

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

Arcade 38 achievements, 726 pts
  1. Enjoying the Samples on This Stage Clear Screen? 2
    Complete Stage 1.
  2. Seizing the Advantage 2
    Complete Stage 2.
  3. Scaling the Skies 2
    Complete Stage 3.
  4. Who Is That Black Plane I Keep Seeing... 3
    Complete Stage 4.
  5. Engulfed in Flames, Is This the End? 4
    Complete Stage 5.
  6. Fighting With All Your Might 10
    Complete Stage 6.
  7. What Was That About a Medallion? 10
    Complete Stage 7, accessible only through 1CC'ing Stage 1 through 6.
  8. More than Just a Credit Drop 5
    Complete Stage 1 without continuing.
  9. Getting Serious, Are We? 5
    Complete Stage 2 without continuing.
  10. Full Speed Ahead, to the Floating Continent! 5
    Complete Stage 3 without continuing.
  11. The True Destination 10
    Complete Stage 4 without continuing.
  12. Blinding Light, Towards the Target 10
    Complete Stage 5 without continuing.
  13. It's Time to Take Down That Medallion 10
    Complete Stage 6 without continuing.
  14. A Devastating Firestorm 25
    1CC the game with Ruby.
  15. Wielding the Sentinel of Thunder 25
    1CC the game with Sinnosuke.
  16. An Angelic Performance, Worthy of Praise 25
    1CC the game with Isha.
  17. Even with One Eye, You Come Out on Top 25
    1CC the game with Stuck.
  18. Oh Hey, a Red Digit! 5
    Achieve a score of 1 trillion points.
  19. Ju-Chou Never Looked So Good 10
    Achieve a score of 10 trillion points.
  20. After Great Effort, You Managed the Kilo Score 25
    Achieve a score of 30 trillion points.
  21. Wow! The Mega Score! 50
    Achieve a score of 50 trillion points.
  22. At Long Last, the Fabled Giga Score!! 100
    Achieve a score of 75 trillion points.
  23. A Million Multiplier!? 5
    Accrue a total of 1,000,000 medals.
  24. Surely, It Doesn't Go Any Higher!? 10
    Accrue a total of 10,000,000 medals.
  25. Developing a True Interest in Shining Medals 25
    Accrue a total of 15,000,000 medals.
  26. So Much Gold You Can Act like Scrooge McDuck 50
    Accrue a total of 20,000,000 medals.
  27. Gilded Magma 10
    In the Volcano stage, amass a Stage Counter of at least 2,750.
  28. Railroad Riches 25
    In the Train stage, amass a Stage Counter of at least 3,250.
  29. Heavily Guarded, but Oh So Delicious... 25
    In the Base stage, amass a Stage Counter of at least 3,000.
  30. There's Gold in Those Islands! 25
    In Stage 4, amass a Stage Counter of at least 3,000.
  31. Taking a Vacation in the Golden City 50
    In Stage 5, amass a Stage Counter of at least 4,000.
  32. For Such a Huge Medal, You'd Think It'd Be Worth More! 5
    Collect a hidden huge medal in Stage 4.
  33. Have an Extend, You Know, as a Treat 5
    Find the secret extend item on Stage 4.
  34. Strapped with Force Bombs 10
    Have at least 5 bombs in stock at once.
  35. Locked and Loaded 10
    Have at least 6 bombs in stock at once.
  36. A Tactical Retreat, I'm Sure of It 1
    Have a boss timer reach 00.
  37. Max Power Mode 2
    Achieve full power.
  38. A True Shooting Game Enthusiast!! 100
    Complete the entire game without dying.

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 2 systems

System
Platform
Year
Notes
ARC
Arcade
1999
Original release
DC
Dreamcast
2000

IN PRINT

GAME DATA

Orientation
Vertical
Danmaku
Yes
Series
Giga Wing
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