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Index › 2010s › Caladrius
Caladrius cover art

Caladrius

Caladrius, AKA: Karadoriusu
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Caladrius

Caladrius is an Action game, developed and published by Moss, which was released in Japan in 2013.

Year
2013
Developer
MOSS Co., Ltd.
Publisher
MOSS Co., Ltd.
Players
2P

SCREENSHOTS

HISTORY

Caladrius (カラドリウス, Karadoriusu) is a scrolling shooter developed and published by MOSS, first released on April 25, 2013 for the Xbox 360 in Japan. It was later released digitally in North America and Europe on September 4, 2015. After its console debut, Caladrius was ported to arcades under the name Caladrius AC, adding extra game modes and supporting Sega's ALL.Net system. The game was released for the PlayStation 3 under the name Caladrius Blaze on August 14, 2014 exclusively in Japan. This version added extra characters, stages, and game modes. The updated version was also released internationally for the PlayStation 4 on August 9, 2016, Microsoft Windows on January 12, 2017, and Nintendo Switch on July 19, 2019, all of which were published by H2 Interactive.

Gameplay

In Caladrius, there are normal attacks and there are elemental attacks. There are three types of element gauges, and when an elemental attack is used it depletes one of the gauges, but it is restored over time or by acquiring element cores in the stage. However, element cores are temporary, and their effectiveness decreases over time. Ether chips are generated when players damage enemies with elemental attacks and fill the ether gauge. Ether chips strengthen elemental attacks. In addition to regular bombs, there is also an "element burst" that can only be used when all element gauges are over 50%. Furthermore, there is a system called "Shame Break'' that damages the passenger's body and clothing by damaging the aircraft, and is activated if the opponent's health gauge is emptied within 30 seconds. The player character is also subject to Shame Break, which will be activated if they have 30 or more medals when defeated.

Story

Origins and Inspiration detail the formation of MOSS in 2005 by former Raiden development staff from Seibu Kaihatsu, and how their experience influenced the creation of "Caladrius."

Design Philosophy mention the collaboration with character designer Suzuhito Yasuda, known for works like "Durarara!!" and "Devil Survivor," and how his involvement shaped the game's aesthetic.

Characters

Alex Martin

Kei Percival

Maria Therese Bloomfield

Sophia Fulcanelli

Nightmare of the Lilith

Caladrius

Cecilia N. Albright

Noah Twinning

Nina Twinning

Layis Naje

Antagonists

Iris A. Baladin

Eleanor Riegl

Milia Marivene

Islay J. Pulsion

Graham G. Baladin

Beelzebub

Reception

Famitsu magazine scored Caladrius a 31 out of 40 and Caladrius Blaze a 29 out of 40.

STORY

Origins and Inspiration detail the formation of MOSS in 2005 by former Raiden development staff from Seibu Kaihatsu, and how their experience influenced the creation of "Caladrius."

Design Philosophy mention the collaboration with character designer Suzuhito Yasuda, known for works like "Durarara!!" and "Devil Survivor," and how his involvement shaped the game's aesthetic.

1CC RUNS

One-credit clears we point to as the benchmark for this game.

GAMEPLAY VIDEO

SCORES

Source
Audience
Score
Reviews
Users
80 / 100
1

RELEASES 2 systems

System
Platform
Year
Notes
ARC
Arcade
2013
X360
Xbox 360
2015

IN PRINT

GAME DATA

Players
2

SOURCES

Wikipedia, CC BY-SA 4.0
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