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Index › 1990s › Aero Fighters 2
Aero Fighters 2 cover art

Aero Fighters 2

ソニックウィングス2, AKA: Sonic Wings 2, ACA NeoGeo: Aero Fighters 2, AkeAka NeoGeo: Sonic Wings 2
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Aero Fighters 2

Nintendo eShop $7.99

The game is played with two buttons, with the A button firing projectiles from the plane and the B button launching a special bomb attack which uses a bomb from a limited stock of bombs. Power projectiles can be obtained by destroying buildings and armored enemy planes. There are two types of Power projectiles: "P" Power projectiles, that increases the plane's firepower by one level, and "F" Power projectiles, that increases the plane's firepower to the maximum level instantly. The maximum level only lasts for a limited amount of shots. When certain ground enemies and buildings are destroyed, money bonuses appear which give a random amount of points each. When the player reaches the end of the stage, the player has to face a boss ship.

Year
1994
Developer
Video System
Publisher
Video System
Orientation
Vertical

SCREENSHOTS

HISTORY

Aero Fighters 2 is a 1994 vertically scrolling shooter video game developed by Video System and published by SNK for the Neo Geo MVS arcade system. It is the second installment of the Aero Fighters series, followed by the sequel Aero Fighters 3 (1995) and the spin-off Aero Fighters Assault (1997).

Gameplay

The game is played with two buttons, with the A button firing projectiles from the plane and the B button launching a special bomb attack which uses a bomb from a limited stock of bombs. Power projectiles can be obtained by destroying buildings and armored enemy planes. There are two types of Power projectiles: "P" Power projectiles, which increase the plane's firepower by one level, and "F" Power projectiles, which increase the plane's firepower to the maximum level instantly. The maximum level only lasts for a limited number of shots. When certain ground enemies and buildings are destroyed, money bonuses appear which give a set number of points based on how fast the player destroys them and how quickly they collected the bonus. When the player reaches the end of the stage, they must face a boss ship. There are ten levels. Once those levels are beaten, there is a character-specific ending. The game then loops with palette changes, but after the looped stages are beaten, the game truly ends.

Development and release

Reception

In Japan, Game Machine listed Aero Fighters 2 as the seventh most popular arcade game of August 1994. In North America, RePlay reported it to be the fifth most popular arcade game of September 1994. Play Meter also listed it as the 57th most popular arcade game of September 1994.

The game was met with generally positive reception from critics, and holds a 90% on the video game review aggregator GameRankings.

AllGame's Kyle Knight praised the variety of ships and backgrounds, sound, level designs and gameplay, but criticized its replay value. GamePro's Captain Squideo gave it a generally positive review. While citing some issues with slowdown and an absence of sound effects for the player's jet, as well as a general lack of originality, he considered it an overall enjoyable shooter with fun weapons, huge bosses, and "crisp" controls. Next Generation reviewed the Neo Geo version of the game, stating that "players with any skill will beat the game on the easy or normal level in under an hour. The higher levels offer more challenges, but not new ones".

Hobby Consolas's Manuel del Campo praised the graphical design of stages and enemies despite the small size of the player's plane, music, playability and ship variety, but criticized the lack of variety with sound design and "wow factor". Joypad's Benji regarded the Neo Geo CD version to be disappointing, writing that "we found ourselves in front of a game which would have been all the rage (although!) On Neo cartridge five years ago. Because even soundtrack side, for CD, the result is trivial". MAN!AC's Ingo Zaborowski commended the visuals but criticized the music for being inappropriate and unmotivated, comparing the game to Raiden II and Twin Eagle II. Mega Fun's Martin Weidner visually compared the game to Last Resort and Viewpoint, criticizing the music, slowdown during gameplay, and lack of additional options.

Player One's Christophe Delpierre reviewed the Neo Geo CD version, remarking that the graphics needed more work and criticized the levels for their short length, concluding that "in short, Aero Fighters 2, without being bad, still disappoints a little. On Neo CD, we are entitled to expect much better". Like Manuel del Campo, Superjuegos' Roberto Serrano praised the visual design, music, sound design and playability but criticized the occurrence of slowdown when many sprites are displayed on-screen, stating that the sequel far exceeds its predecessor. CD Consoles' David Taborda commended the audiovisual presentation and playability, but criticized its creativity on display and slowdown during gameplay; he nevertheless regarded it to be a good game. Computer+Videogiochi's Maurizio Miccoli reviewed the Neo Geo CD version, praising the gameplay, longevity, and presentation. VideoGames' Gabe Soria commended the game's playability, but noted it was neither new nor special, pointing out how the graphics were similar to those of the original Aero Fighters and comparing the sound design to Apocalypse Now.

Aero Fighters 2 has been met with mostly positive reception from retrospective reviewers in recent years. In 2014, HobbyConsolas named it one of the twenty best games for the Neo Geo AES. Nintendo Life's Dave Frear praised the Nintendo Switch version for the addition of high score and caravan modes, selection of planes, enemy variety, action and multiple endings.

1CC RUNS

One-credit clears we point to as the benchmark for this game.

GAMEPLAY VIDEO

STORES

Store
Price
Discount
Lowest ever

Prices are cached from each storefront and may be out of date. Last checked 24 Sept 2026.

SCORES

Source
Audience
Score
Reviews
Users
8 / 10
30
Users
78 / 100
22

ACHIEVEMENTS 1 set

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

Neo Geo CD 23 achievements, 220 pts
  1. Land of Mysteries 5
    Clear Stage 1 on Normal or higher difficulty.
  2. Land of Capoeira 5
    Clear Stage 2 on Normal or higher difficulty.
  3. A Quick Visit Over the Ocean 3
    Clear Stage 3 on Normal or higher difficulty.
  4. All Kinds of States 5
    Clear Stage 4 on Normal or higher difficulty.
  5. For Liberty, Equality and Fraternity! 5
    Clear Stage 5 on Normal or higher difficulty.
  6. Land of Kangaroos and Koalas 5
    Clear Stage 6 on Normal or higher difficulty.
  7. Land of Great Mountains 3
    Clear Stage 7 on Normal or higher difficulty.
  8. El Rey Dorado 5
    Clear Stage 8 on Normal or higher difficulty.
  9. Humu Humu Nuku Nuku Apu`a 5
    Clear Stage 9 on Normal or higher difficulty.
  10. A Looping Victory! 50
    Clear loop 2 on Normal or higher difficulty. Congratulation, you have beaten the game!
  11. By the Power of "P"s! 5
    Collect 30 "P"s while at max weapon power in a single Stage on Normal or higher difficulty.
  12. Saving up for the Right Moment 5
    Have 5 Bombs in storage on Normal or higher difficulty.
  13. Mad Bomber 4
    Use up to 5 Bombs while vulnerable and without dying on Normal or higher difficulty.
  14. Mechanical Body With One Million Horse Power 10
    Clear Stage 1 to 10 in one session as Keaton and see his ending on Normal or higher difficulty.
  15. Revenge for a Fallen Fellow 10
    Clear Stage 1 to 10 in one session as Silver and see his ending on Normal or higher difficulty.
  16. Mystery Fighter 10
    Clear Stage 1 to 10 in one session as Hien and see his ending on Normal or higher difficulty.
  17. Invincible Sonic Star 10
    Clear Stage 1 to 10 in one session as Mao Mao and see her ending on Normal or higher difficulty.
  18. Young Women Take to the Sky 10
    Clear Stage 1 to 10 in one session as Cindy & Ellen and see their ending on Normal or higher difficulty.
  19. Flying Messenger From the Sea 10
    Clear Stage 1 to 10 in one session as Spanky and see his ending on Normal or higher difficulty.
  20. From France With Love 10
    Clear Stage 1 to 10 in one session as Steve and see his ending on Normal or higher difficulty.
  21. Baby Detective 10
    Clear Stage 1 to 10 in one session as Bobby and see his ending on Normal or higher difficulty.
  22. A True Sonic Fighter 10
    Score 250,000 with no continue used on Normal or higher difficulty.
  23. Super Aerial Fighter 25
    Clear Stage 1 to 5 without using a continue on Hard difficulty.

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 7 systems

System
Platform
Year
Notes
ARC
Arcade
1994
Original release
NEO
Neo Geo
1994
Original release
PS4
PlayStation 4
2017
XONE
Xbox One
2017
NSW
Nintendo Switch
2017
IOS
iOS
2022
AND
Android
2022

IN PRINT

GAME DATA

Orientation
Vertical
Series
Aero Fighters

SOURCES

Wikipedia, CC BY-SA 4.0
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