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Index › 1980s › Wings of Fury
Wings of Fury cover art

Wings of Fury

AKA: Wings, Wings of Fury: Blaze your way to glory!
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Wings of Fury

The game is a horizontally scrolling shooter set over a number of World War II missions. The player starts each mission by taking off from an aircraft carrier, which he/she has to protect from attacks by Japanese planes. The goal is to defeat the Japanese by destroying enemy bunkers, turrets and barracks on a series of islands and killing enemy soldiers either with bombs or by machine gun. The weapons to complete these objectives, besides machine guns, are a limited number of bombs, rockets and torpedoes. On some missions, the player must also sink Japanese vessels, such as destroyers, battleships, and aircraft carriers. The player has a finite amount of fuel and munitions, which can be replenished by returning to the carrier. The player's aircraft can be destroyed by accumulated damage from enemy fire or by crashing into the terrain.

Year
1987
Developer
Brøderbund Software
Publisher
Brøderbund Software
Orientation
Horizontal

SCREENSHOTS

PHYSICAL

HISTORY

Wings of Fury is a scrolling shooter, with some combat flight simulator elements, originally written for the Apple II by Steve Waldo and released in 1987 by Broderbund. The player assumes the role of a pilot of an American F6F Hellcat plane aboard the USS Wasp in the Pacific during World War II. It was also released in 1989 for the X68000 and in 1990 for Amstrad CPC, Commodore 64, Amiga, and MS-DOS compatible operating systems. A Game Boy Color version was published in 1999.

Gameplay

The game is a horizontally scrolling shooter set over a number of World War II missions. In each mission, the player must protect an aircraft carrier from attacks by Japanese planes. The goal is to defeat the Japanese by destroying enemy bunkers, guns and barracks on a series of islands and killing enemy soldiers either with bombs or by machine guns. The weapons to complete these objectives, besides machine guns, are a limited number of bombs, rockets and torpedoes. On some missions, the player must also sink Japanese vessels, such as destroyers, battleships, and aircraft carriers. The player has a finite amount of fuel and munitions, which can be replenished by returning to the carrier. The player's aircraft can be destroyed by accumulated damage from enemy fire or by crashing into the terrain.

Reception

Computer Gaming World stated that the game had "some of the best action graphics pulled out of the Apple in recent memory", and concluded that Wings of Fury was "an exciting, memorable game for anyone remotely interested in action games". The game received 4 out of 5 stars in Dragon.

Reviews

Zero (October 1990)

Raze (December 1990)

Amiga Format (November 1990)

Commodore User (February 1990)

Tilt (March 1990)

Zzap! (November 1990)

Commodore Format (November 1990)

Power Play (November 1990)

Computer and Video Games (May 2000)

Amiga Power (May 1991)

Amiga World (November 1990)

Amiga Computing (December 1990)

Fire & Movement #76

SCORES

Source
Audience
Score
Reviews
Users
7 / 10
63
Users
79 / 100
12

RELEASES 8 systems

System
Platform
Year
Notes
APL2
Apple II
1987
Original release
DOS
DOS
1989
X68
Sharp X68000
1989
PC98
PC-9801
1989
C64
Commodore 64
1990
AMI
Amiga
1990
CPC
Amstrad CPC
1990
GB
Game Boy
1999

PHYSICAL RELEASES 1 box

Wings of Fury box art, Apple II
APL2 Apple II

GAME DATA

Orientation
Horizontal

SOURCES

Wikipedia, CC BY-SA 4.0
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