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Index › 1990s › Super Turrican 2
Super Turrican 2 cover art

Super Turrican 2

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Super Turrican 2

Twice the Firepower, Twice the burn. If you haven’t played Super Turrican, chances are you won’t last past the intro sequence here... As an intergalactic hero-wannabe commissioned to crush a venomous mutant armada, you are thrust into a chaotic world even more violent than the original. This time there are more enemies to torch (and be torched by)-including the most heinous level bosses on 16-bit-and enough Mode7 graphic levels to make you wish mommy were there to hold your hand. But she’ll be busy cleaning up your charred carcass. Super Turrican 2. Feel the burn.

Year
1995
Developer
Factor 5
Publisher
Ocean Software

SCREENSHOTS

PHYSICAL

HISTORY

Super Turrican 2 is a run and gun video game developed by Factor 5 and published by Ocean Software in 1995 for the Super Nintendo Entertainment System. Part of the Turrican series, it is the sequel to Super Turrican for the same platform.

The game was released on the Virtual Console in North America on September 29, 2008. However, it was retired without any explanation in October 2013 in the same region. It was also re-released as an aftermarket cartridge for the original SNES console in 2022, also including a score attack level for Super Turrican.

Story

The location is a small star system floating in the endless spiral arms of a black hole. Little do the inhabitants of the planets know about the menacing hordes of The Machine. Fleeing through the outer regions of the known galaxy, the villain found his next victims. Long since his last defeat, The Machine has returned and the defenses of the star system are no match for The Machine's phasers launched from deep space. Civilizations were destroyed in an instant and the whole system fell under the spell of evil, with just a few tiny cries for help escaping the boundaries of the system.

In the U.S.S. Avalon, flagship of the United Freedom Forces, the heroes of many rescued souls are restlessly waiting for the final encounter with their longtime arch-enemy. As the sirens yell across the hangar, three ships blast off into the unknown. Ready to face their final challenge, the ships prepare to enter a black hole in order to reach the attacked system. But seconds later, only one of the ships manage to escape the dangerous influence of the black hole.

Badly damaged and burning, the ship hurtles towards a devastated dune world. Shipwrecked somewhere in this devastated realm is the last remaining survivor of the assault squad team sent by the United Freedom Forces. Equipped with his Turrican assault suit, he has to face alone the attempt to stop The Machine's plan to transform the devastated galaxy into his new army stronghold.

Gameplay

Super Turrican 2 features more straightforward shooting action and uses Dolby Pro-Logic surround sound as well as many "Mode 7" effects, but sacrifices the big levels of the original Turrican games by playing more similar to Konami's Contra series. The major addition is a grappling arm, similar to that used in Capcom's Bionic Commando, which can be used to swing between platforms and grab power-ups.

The game features different vehicles such as a desert dune buggy, a space motorcycle and an underwater motojet.

Reception

Super Turrican 2 garnered generally favorable reception from critics. GamePro's Mike Weigand applauded the game's varied battlefield settings, "flawless" controls, "stunning" visuals, powerful explosions, and strong soundtrack.

IGN ranked the game at 93rd in their "Top 100 SNES Games of All Time." In 1995, Total! rated the game 59th on its Top 100 SNES Games writing: "The original C64 Turrican games were a bit ropey but this is a classic blaster in every way."

References

1CC RUNS

One-credit clears we point to as the benchmark for this game.

SCORES

Source
Audience
Score
Reviews
Users
8 / 10
16
Users
80 / 100
6

ACHIEVEMENTS 1 set

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

SNES/Super Famicom 24 achievements, 350 pts
  1. Dune World 5
    Complete Stage 1-1
  2. Sand Planet 10
    Complete Stage 1-2
  3. The Sewers 10
    Complete Stage 1-3
  4. Pirate Attack 10
    Complete Stage 1-4
  5. Jaws 10
    Kill this overgrown worm !
  6. Space Escape 10
    Complete Stage 2-1
  7. Hell's corridor 10
    Complete Stage 2-2
  8. Cybernetic installation 10
    Complete Stage 2-3
  9. Return to hell's corridor 10
    Complete Stage 2-4
  10. The Great Escape 10
    Complete Stage 2-5
  11. The Web of terror 10
    Exterminate this mechanised spider !
  12. Watery grave_PirateBase 10
    Complete Stage 3-1 and 3-2
  13. Deep space whirlpool 10
    Complete Stage 3-3
  14. Deep sea Nightmare 10
    Complete Stage 3-4
  15. Manta War 10
    Complete Stage 4-1
  16. The Final conquest 25
    Complete Stage 4-2
  17. Evil's palace 25
    It's simple. Blow up the palace, get the heck outta there, become a hero.
  18. Super Turrican ! 50
    Beat the game on Hard
  19. Wheel of Death 10
    Kill 45 enemies using the Energy Wheel
  20. Underwater Gems 25
    Collect all Gems and defeat the boss (Stage 3-4)
  21. Flying Gems 10
    Collect all Gems without falling (Stage 2-5)
  22. Toxic Gems 10
    Collect All Gems in the sewers without dying
  23. It's over ninety thousand ! 25
    Get a score of 90 000
  24. I'm ready for the boss ! 25
    You have 17 lives

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 2 systems

System
Platform
Year
Notes
SFC
Super Famicom / SNES
1995
Original release
WII
Wii
2008

GAME DATA

Series
Turrican

SOURCES

Wikipedia, CC BY-SA 4.0
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