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Index › 1990s › Super Nova
Super Nova cover art

Super Nova

AKA: Daraiasu Fousu, Darius Force
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Super Nova

Darius Force, also known in North America as Super Nova, is a shoot 'em up game released for the Super Nintendo in 1993. One main difference between this game and the rest of the Darius games is that the player can choose one of three Silver Hawks to play. The green one is the Silver Hawk of Darius. The blue one is the Silver Hawk of Darius II. The red one is a new prototype of Silver Hawk that exists only in this game. There are three power-ups in this game, which can be obtained in three ways: - Destroying a complete formation of ships like in Darius II and Darius Twin or amoebas. - Destroying a flashing meteor during a meteor rain. - Destroying a futuristic cage on the floor and/or ceiling of an area. The power-ups for this game are the red bubble (shot and bomb power up), the blue bubble (shield regenerate and level up), and the green bubble (randomly gives a bonus point or an extra ship). There is also a special power up that can destroy all enemies on screen if it's destroyed (like Darius II) or can make the Silver Hawk shoot a powerful laser beam if its grabbed by the player. There is no power up bar, which means that if a Silver Hawk is destroyed, the shots and bombs are powered down to the minimum level. Also, when the player loses a ship on a stage, it is returned to the 'check point' (not identify in game) of that stage, if the ship has lost during a boss also return the last 'check point' before the boss appear. Like Darius Twin, the player uses (by default) the Y button for shot and the B button for dropping bombs. As long as the player keeps pressed both buttons, the shots are powered down one level. The player can switch between bombs and side laser guns by pressing the R button. The stages map for this game is very different of the rest of the Darius games. This map contains 15 stages, but only allows the player to take the forward or up paths, until the player reaches the L, N or O stage. Each one of those three stages contains its own boss and ending.

Year
1993
Developer
Taito
Publisher
Taito

SCREENSHOTS

PHYSICAL

HISTORY

Super Nova is clone of Atari, Inc.'s Asteroids arcade game published by Big Five Software for the TRS-80 in 1980. Co-author Bill Hogue called Super Nova "the game that started the company."

Gameplay

Super Nova is a game in which the player uses missiles to blow asteroids into smaller chunks, and then split them into smaller hunks which can then be completely destroyed.

Reception

Jon Mishcon reviewed Super Nova in The Space Gamer No. 36. Mishcon commented that "I found this game to be a real challenge. Recommended for any arcade buff." In the video game magazine Moves (#57), Ian Chadwick described Super Nova as "exciting", though criticized the lack of sound effects.

STORY

The history of human fighting has continued since human ancestors grabbed the bones of beasts.

"Solar Defense War"

A long, long time has passed since the last battle with the enemy "Belsar", and the descendants of the planet Darius continued to thrive in permanent peace. They pioneered and established hundreds of planet states, established the Galactic Federation centered on the planet Olga, and were committed to mutual security cooperation and non-aggression between states. Even after thousands of years, the power that never fades, the growing machine “Silver Hawk”, a formal fighter of the Galactic Commonwealth Army, was deployed as a standard fighter in all federal member states and was in charge of security.

The wise men of the past had ordered numerous enhancements, improvements and mass production, in preparation for the imminent return of the invaders. Everyone has long since received the legendary names of two former heroes, Proco and Tiat, as legends. Young generations who wish to fight in such an era are considered foolish.

However, the history repeats itself. Now again, new war fronts are about to be opened in the corners of the galaxy. The huge and unknown enemy is different from the former “Belsar”. No, the former "Belsar" was only a small part of a larger army!

1CC RUNS

One-credit clears we point to as the benchmark for this game.

GAMEPLAY VIDEO

SCORES

Source
Audience
Score
Reviews
Users
7 / 10
6

RELEASES 2 systems

System
Platform
Year
Notes
SFC
Super Famicom / SNES
1993
Original release
BSX
Satellaview

GAME DATA

Series
Darius

SOURCES

Wikipedia, CC BY-SA 4.0
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