Starship Hector
Your ship is equipped with both a standard laser and an independently fired ground weapon, which you must coordinate to defeat ground and aerial enemies. A shield bar keeps track of your damage and you can replenish it by defeating certain enemies, but otherwise its just you, your ship and several stages of alien enemies that alternate between top-down and side-scrolling perspectives.
SCREENSHOTS
PHYSICAL
HISTORY
Starship Hector, originally released as Hector '87 (ヘクター'87), is a scrolling shooter developed and published by Hudson Soft for the Nintendo Entertainment System. The game contains both horizontally and vertically scrolling segments. The player's starship has two modes of fire: one to tackle flying enemies and one for ground-based ones.
Starship Hector is a follow-up to Hudson Soft's earlier shooter Star Soldier, itself inspired by Tecmo's Star Force, an arcade game that Hudson had ported to the Famicom in 1985. The background music of Starship Hector was reused as background music in Super Star Soldier. The theme also appears in the Wii game Kororinpa, which itself has many themes from older Hudson Soft games.
The game was released in 1995 for the Super Famicom, along with Star Force and Star Soldier, in the Caravan Shooting Collection released exclusively in Japan.
References
1CC RUNS
One-credit clears we point to as the benchmark for this game.