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Index › 1980s › Sea Dragon
Sea Dragon cover art

Sea Dragon

AKA: SeaDragon
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Sea Dragon

In this horizontal scrolling shoot'em up the player must successfully navigate a submarine through an underwater course while avoiding or destroying enemies and obstacles with the final aim to wreck a heavily guarded reactor.

Year
1982
Developer
Adventure International
Publisher
Adventure International
Players
2P
Orientation
Horizontal

SCREENSHOTS

PHYSICAL

HISTORY

Sea Dragon is a horizontally scrolling shooter for the TRS-80 computer written by Wayne Westmoreland and Terry Gilman and released in 1982 by Adventure International. The gameplay is similar to the Scramble arcade video game, but underwater. It was ported to the Apple II, Atari 8-bit computers, Commodore 64, TRS-80 Color Computer, and MS-DOS. The TRS-80 and Apple II show the scenery as outlines, while the other versions use filled color graphics. The Apple and Color Computer ports include digitized speech.

In 1995, Wayne Westmoreland placed the game into the public domain. In January 2016 the source code for the Atari 8-bit version was released to the public and added to the Internet Archive.

Gameplay

The player controls a submarine that can shoot torpedoes both forward and upward. The gameplay involves navigating "past underwater mountains and through labyrinthine passages while avoiding webs of explosive mines that rise from the sea bottom. Additional dangers include mine-dropping ships, enemy attack stations, falling stalactites, and deadly lasers—any of which could keep you from your ultimate goal: destruction of the incredibly powerful nuclear reactor at the end of the undersea course." (Adventure International catalog, 1982)

Speech

The Apple II version uses digitized voice that says "Sea Dragon!" When the user starts the game, he or she is told, "Good day, captain! Your ship's computer is now ready. Please wait while I initialize systems!", and during the game will be informed, "Air level critical!", "Checkpoint!", and "Approaching maximum damage!" The use of speech was a novelty, as the Apple II speaker is only able to emit a one-bit click. Programming Sea Dragon to play back an audio sample is a technical achievement shared with Castle Wolfenstein (1981), Dung Beetles (1982), Creepy Corridors (1982), and Plasmania (1982).

The Color Computer version is the only other version that includes speech. It says "Welcome aboard, Captain!" on the title screen.

Reception

Writing for Video magazine in 1983, Ivan Berger noted that Sea Dragon's graphics were dominated by "simple patterns and primary colors". This Berger contrasted with the "more subtle colors and shadings that go into professional animation", however Berger noted that while Sea Dragon was emblematic in this regard, the chromatic and graphical simplicity of the game was endemic to the home computer game medium.

GAMEPLAY VIDEO

SCORES

Source
Audience
Score
Reviews
Users
7 / 10
22

RELEASES 7 systems

System
Platform
Year
Notes
APL2
Apple II
1982
Original release
TRS80
TRS-80
1982
Original release
A8BIT
Atari 8-bit
1982
Original release
PC
Windows
1983
COCO
TRS-80 Color Computer
1983
DOS
DOS
1983
C64
Commodore 64
1984

PHYSICAL RELEASES 1 box

Sea Dragon box art, Apple II
APL2 Apple II

GAME DATA

Orientation
Horizontal
Players
2

SOURCES

Wikipedia, CC BY-SA 4.0
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