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Index › 1980s › Ninja Commando
Ninja Commando cover art

Ninja Commando

ニンジャコマンドー
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Ninja Commando

Players take control of a ninja and must guide him safely through various side-scrolling levels, jumping over pits, dodging obstacles and defeating other ninjas. In every stage, there are numerous doors that constantly spawn new attackers, although there are never more than four enemy ninjas onscreen at the same time. At first, the player's ninja can only defeat his enemies by jumping on them. Defeating three enemies in a row gives access to additional ranged weapons: shuriken, bombs, a flamethrower and a rifle. Apart from other ninjas there are also indestructible, moving obstacles and other enemies including golems, worms and birds.

Year
1989
Developer
Zeppelin Games
Publisher
Zeppelin Games
Orientation
Vertical

SCREENSHOTS

PHYSICAL

HISTORY

Ninja Commando is a vertically scrolling run and gun video game developed by Alpha Denshi and published by SNK for the Neo Geo arcade and home systems in 1992. It was released for the Neo Geo CD in 1994.

Gameplay

The overall gameplay is similar to this of the run-and-gun classic Ikari Warriors, with the players battling their way up the top-down perspective screen. The players can choose between three ninja characters, all with differing abilities. Each of them has fighting game-style input commands that unleash their scroll-based ninpo special moves. As usual in the genre, the game's stages end with boss battles.

Plot

An elite group of three young Ninja Commandos (Joe Tiger, an American descendant of the Kōga-ryū ninja whose weapons are shuriken, Ryu Eagle, the 23rd descendant of the famous ninja Fūma Kotarō (from the World Heroes series), who is using ninja magic fireballs in combat, and Rayar Dragon, the female ninja of the group, a British girl who has learned the ways of the Iga-ryū ninjutsu and whose weapon is a bow with flaming spirit arrows) from around the world must team-up to stop the villain Spider and his Mars Corporation from using a time machine to destroy the past and control the future. The three heroes chase after their enemy in seven time periods, including the Sengoku period in Japan (where Ryu avenges his ancestor by killing Oda Nobunaga), Ancient Egypt (fighting a floating recreation of Tutankhamen), the Stone Age, China in the era of Three Kingdoms (fighting against Lu Bu), and World War II.

Release

Ninja Commando was originally released for the Neo Geo arcade machines on May 29, 1992. The Neo Geo CD version was released on October 31, 1994.

The game was re-released on the Wii's Virtual Console in North America on July 14, 2008 (though the Wii Virtual Console version, like most other Neo Geo games, only allows three continues per player, which makes the game very difficult to complete without saving progress). It was also re-released in December 2008 as one of five games in the PlayStation 2 game compilation ADK Damashii.

Reception

In Japan, Game Machine listed Ninja Commando on their June 15, 1992 issue as being the eleventh most-successful table arcade unit of the month, outperforming titles such as Raiden. RePlay also reported the game to be the tenth most-popular arcade game at the time. The title was generally well received. The game's review in GamePro praised its "phenomenal!" graphics and called it overall "an excellent two-player cart" for Neo-Geo system. Three staff members of Game Informer rated Ninja Commando, respectively, 6.75, 8.0, and 8.75 out of 10. Famicom Tsūshin scored the Neo Geo version of the game a 25 out of 40.

Retrospective reviews

1CC RUNS

One-credit clears we point to as the benchmark for this game.

GAMEPLAY VIDEO

SCORES

Source
Audience
Score
Reviews
Users
6 / 10
11

RELEASES 4 systems

System
Platform
Year
Notes
C64
Commodore 64
1989
Original release
ZX
ZX Spectrum
1989
Original release
CPC
Amstrad CPC
1989
Original release
A8BIT
Atari 8-bit
1989
Original release

PHYSICAL RELEASES 1 box

Ninja Commando box art, Atari 8-bit
A8BIT Atari 8-bit

GAME DATA

Orientation
Vertical

SOURCES

Wikipedia, CC BY-SA 4.0
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