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Index › 1980s › Nemesis 3: The Eve of Destruction
Nemesis 3: The Eve of Destruction cover art

Nemesis 3: The Eve of Destruction

ゴーファーの野望 エピソードII, AKA: Gofer no Yabou: Episode II, Gofer no yabō: Episode II
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Nemesis 3: The Eve of Destruction

The Bacterians' Commandant Gopher plans to assassinate little Lars XVIII and change the course of history...... Block Gopher's ambition!

Year
1988
Developer
Konami
Publisher
Konami
Orientation
Horizontal

SCREENSHOTS

PHYSICAL

HISTORY

Nemesis 3: The Eve of Destruction (ゴーファーの野望(やぼう)エピソードII, Gōfā no Yabō Episōdo Tsū; Gofer's Ambition Episode II) is a 1988 computer game, developed and published by Konami exclusively for the MSX platform in 1988. It was only released in Japan and Europe. The game is part of the long running Gradius series of side-scrolling shooters and is a spin-off of Gradius II: Gofer no Yabou. It is the second game of the series to be released exclusively for the MSX after Nemesis 2. In terms of the story; the game is a sequel to Gradius II, Nemesis 2, and the MSX conversion of Salamander. The game takes place almost 200 years after the crisis with Dr. Venom and James Burton has died in the year 6718. The Vic Viper is replaced by a new ship called the Vixen (4 classes); piloted by David Burton, a direct descendant of James who is assisted by his AI Gaudie.

Gameplay

Four distinct classes of Vixen can be chosen. The first one resembles the original Vic Viper. The second one is a twisted version of Vic Viper, featuring the new "Photon Missile". The third one is more like Metalion from Nemesis 2, featuring "Napalm Missile" and (Extended) "Fire Blaster". The fourth one is more like the Sabel Tiger from Salamander, featuring the 2-way missile approach and "Ripple Laser". All four classes may choose between the classic "Shield" or the "Force Field", which takes less hits to expire, but protects from any direction. It is also possible to choose the behavior of "Option", from the original shadow movement, "Fixed" and "Rolling", like the "Option Warrior" from Nemesis 2.

The game retains several of the new weapons introduced in Nemesis 2 like "Up Laser", "Fire Blaster" and "Vector Laser" as well as Salamander weapons like "Meteor Laser" and "Screw Laser". This is the only game in the Nemesis series which visibly keeps track of the number of speed boosts. In order to upgrade the ship's weapons, secret spots must be found, just like the secret stages in Nemesis 2 and the predictions in Salamander.

1CC RUNS

One-credit clears we point to as the benchmark for this game.

SCORES

Source
Audience
Score
Reviews
Users
8 / 10
16

RELEASES 3 systems

System
Platform
Year
Notes
MSX
MSX
1989
WII
Wii
2010
WIIU
Wii U
2015

PHYSICAL RELEASES 1 box

Nemesis 3: The Eve of Destruction box art, MSX
MSX MSX

GAME DATA

Orientation
Horizontal
Series
Gradius

SOURCES

Wikipedia, CC BY-SA 4.0
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