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Index › 1980s › Moon Patrol
Moon Patrol cover art

Moon Patrol

AKA: Arcade Archives: Moon Patrol, Patrulha Lunar
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Moon Patrol

Nintendo eShop $7.99

Moon Patrol is a side-scrolling shooter that puts players at the controls of a six-wheeled moon rover that can jump and shoot. The goal is to move through the entire course as quickly as possible while shooting enemies for additional points. Cannons are mounted on the front and top of the vehicle, and both fire simultaneously when the fire button is pressed. Rocks, mines, and pits in the course prevent you from just holding to the right for maximum speed. Rocks and mines can be shot, but pits must be jumped. Some enemies fire shots that create new pits in the course, forcing players to react quickly.

Year
1982
Developer
Irem
Publisher
Irem
Players
2P
Orientation
Horizontal

SCREENSHOTS

PHYSICAL

HISTORY

Moon Patrol is a 1982 horizontally scrolling shooter video game developed and published by Irem for arcades. It was released by Williams Electronics in North America. The player controls a lunar rover which continually drives forward across a scrolling landscape while jumping over or shooting obstacles such as holes and rocks. Shooting sends one bullet forward along the buggy's path and, simultaneously, another straight up for defense against aerial attack saucers. The goal is to reach the next checkpoint and eventually the end of the course.

Designed by Takashi Nishiyama, Moon Patrol is often credited with the introduction of full parallax scrolling in side-scrolling games. Cabinet art for the Williams version was done by Larry Day. Most of the home ports were from Atari, Inc., sometimes under the Atarisoft label.

Gameplay

As a Luna City police officer assigned to Sector Nine, the home of the "toughest thugs in the galaxy", the player controls a lunar rover that travels to the right over the horizontally scrolling surface of the Moon. Craters, mines, and other obstacles on the ground must be shot or jumped over. Three types of flying UFOs attack from above and must be shot down. One of the flying enemies has a weapon which creates a crater when it hits the ground.

Gameplay takes place on two courses, each divided into 26 checkpoints identified with letters of the English alphabet. Of these, the five major checkpoints—E, J, O, T and, Z—denote a new "stage" with a new background and theme; for example, the third stage starts at J and introduces mines. The top portion of the screen shows a timeline-style map of the course, with the major checkpoints marked. Above the map is an indicator of the current checkpoint, the time spent in the stage, and three indicator lights: the top light indicates upcoming enemy aerial attacks, the middle one indicates an upcoming minefield, and the bottom one indicates enemies approaching from behind.

At the end of a stage, that time spent is compared to the average, and bonus points are awarded accordingly, at 1,000 plus 100 per second bettered; completing an entire course gives an additional 5,000 points plus 100 per second bettered. There are two unique courses: the "Beginner Course" and the "Champion Course". Once the first two Champion Courses are successfully finished, the next one & hereafter "loops" forever on.

Extra lives are given at 10,000, 30,000, and 50,000 points; thereafter, no more lives are given. The game ends when the last patrol car is destroyed. The game can be continued, but points scored from one game do not carry over.

Development

Moon Patrol runs on the Irem M52 8-bit arcade system board manufactured by Irem and was written in assembly language. The M52 system includes:

Z80 @ 3.072 MHz as main CPU

M6803 @ 894.886 kHz as sound CPU

2 x General Instrument AY-3-8910A @ 894.886 KHz, 2 x OKI MSM5205 @ 384 KHz, Discrete Analogic Circuit for explosion sound effect

Other games that uses M52 board are 10-Yard Fight, Traverse USA / Zippy Race / Motorace USA, and Tropical Angel.

Ports

Atari, Inc. released Moon Patrol for the Apple II, Atari 8-bit computers, Atari 2600, Atari 5200, Atari ST, Commodore 64, VIC-20, IBM PC (as a self-booting disk), and TI-99/4A. The versions for non-Atari systems were published under the Atarisoft label. The MSX conversion was published by Irem.

Reception

Moon Patrol was among the five top-grossing arcade games on North America's monthly RePlay charts by January 1983.

Moon Patrol received a Certificate of Merit in the category of "1984 Best Science Fiction/ Fantasy Video Game" at the 5th annual Arkie Awards. Arcade Express reviewed the arcade version in January 1983 and scored it 8 out of 10.

Scott Mace of InfoWorld stated that Moon Patrol for the Commodore 64 was his favorite Atarisoft game, making good use of the computer's sound. Computer Games magazine called the Commodore 64 conversion a "very good" shoot 'em up and the "thinking man's killing game" while noting it has a continue feature like Vanguard. They later gave the home computer conversions a B− rating. In March 1985, Computer & Video Games rated the Atari 8-bit computer version 33 out of 40 and listed it as the third best game of the month. In 1995, Flux magazine ranked the arcade version 86th on their "Top 100 Video Games" list.

Legacy

Moon Patrol introduced full parallax scrolling. The arcade video game Jump Bug (1981) previously used a limited form of parallax scrolling, with the main scene scrolling while the starry night sky is fixed and clouds move slowly. Moon Patrol has three separate background layers scrolling at different speeds, simulating the distance between them. Taito's Jungle King, also with parallax scrolling, was released a month after Moon Patrol.

The game's designer Takashi Nishiyama went on to create the beat 'em up game Kung-Fu Master (1984).

Re-releases

Moon Patrol was included in the retro compilations Arcade Hits: Moon Patrol & Spy Hunter for Game Boy Color and Midway Presents Arcade's Greatest Hits: The Midway Collection 2 for Dreamcast, PlayStation, and Microsoft Windows. In 2006 Bandai released an enhanced version as Moon Patrol EX for cell phones. Hamster Corporation released the game as part of the Arcade Archives series for the Nintendo Switch and PlayStation 4 in 2018. The original arcade version is also included on the Irem cartridge for the Evercade series of consoles.

Clones

A bootleg version called Moon Ranger was released in the arcades the same year as Moon Patrol.

Home clones include Desert Patrol for the TRS-80 Color Computer (1983), Gas Hog for the Atari 2600 (1983), Lunar Rover Patrol for the Dragon 32 (1983), Moon Buggy for the Commodore 64 (1983), Moon Alert for the ZX Spectrum (1984), Luna Rover for the ZX Spectrum (1985), Moon Control for the Amstrad CPC (1985), Moonrider for MSX (1986), and Overlander for the Amiga (1993). Battle Through Time (1984) for the Commodore 64 re-themed the gameplay to be about major wars of the 20th century. A contemporaneous review for B.C.'s Quest for Tires (1983) remarked on the game's similarity to Moon Patrol.

Open-source clones named moon-buggy and ASCII Patrol run in Unix-like terminals.

1CC RUNS

One-credit clears we point to as the benchmark for this game.

GAMEPLAY VIDEO

STORES

Store
Price
Discount
Lowest ever

Prices are cached from each storefront and may be out of date. Last checked 24 Sept 2026.

SCORES

Source
Audience
Score
Reviews
Critics
80 / 100
1
Users
7 / 10
108
Users
80 / 100
24

ACHIEVEMENTS 2 sets

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

Arcade 26 achievements, 384 pts
  1. Points ! 5
    Score 20000 points
  2. More Points !! 10
    Score 40000 points
  3. Even More Points !!! 25
    Score 80000 points
  4. Moon Inspector - Rank Beginner 10
    Complete the beginner course
  5. Moon Inspector - Rank Champion 1 25
    Complete the first champion course
  6. Moon Inspector - Rank Champion 2 50
    Complete the second champion course
  7. Deathless Champion Sector 0-E 25
    Complete sector 0-E of the Champion course without dying (if you die a new game is required)
  8. Deathless Champion Sector E-J 25
    Complete sector E-J of the Champion course without dying (if you die a new game is required)
  9. Deathless Champion SectorJ-O 25
    Complete sector J-O of the Champion course without dying (if you die a new game is required)
  10. Deathless Champion Sector O-T 25
    Complete sector O-T of the Champion course without dying (if you die a new game is required)
  11. Deathless Champion Sector T-Z 25
    Complete sector T-Z of the Champion course without dying (if you die a new game is required)
  12. Maximum Fleet Assembled 25
    Earn the three bonus moon buggies without dying once
  13. Hover Mobile Destroyed 10
    Succesfully shoot the hover mobile
  14. Diving UFO Destroyed 1
    Succesfully shoot a UFO that dives at the moon buggy
  15. UFO Squadron of 4 Eliminated 5
    Succesfully shoot all UFO's of a 4 member UFO squadron (rewarded with 800 points)
  16. UFO Squadron of 5 Eliminated 10
    Succesfully shoot all UFO's of a 5 member UFO squadron (rewarded with 1000 points)
  17. Moon Crop Weeded 10
    Succesfully shoot some moon crop
  18. Boost Start And Full Throttle 25
    Complete sector 0-E of the Beginner course in a time of 058
  19. Bouldering - Moon Bound 5
    Complete section P-R of the Beginner course while not jumping in the section
  20. Bouldering - Pacifist 5
    Complete section V-W of the Beginner course while not shooting in the section
  21. Bouldering - Full Throttle 25
    Complete section J-K of the Champion course while at full throttle the whole time
  22. Mining - Minimal Throttle 5
    Complete section J-M of the Beginner course while at minimal throttle the whole time
  23. Incoming Bullet Destroyed 1
    Succesfully shoot an incoming red bullet aimed at the moon buggy
  24. New Crater Prevented 1
    Succesfully shoot an incoming white bullet that would have created a new crater
  25. The Begin of Beginner 1
    Complete Sector 0-E of the Beginner Course
  26. Bonus Points Scored 5
    Finish a Sector quick enough to earn bonus points

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

Atari 2600 16 achievements, 127 pts
  1. Mott the Hoople and the Game of Life 1
    Complete Section 1 of Course 1
  2. Andy Kaufman in the Wrestling Match 2
    Complete Section 2 of Course 1
  3. Monopoly, Twenty-one, Checkers and Chess 3
    Complete Section 3 of Course 1
  4. Mister Fred Blassie in a Breakfast Mess 4
    Complete Section 4 of Course 1
  5. Let's Play Twister, Let's Play Risk 5
    Complete Section 5 of Course 1
  6. I'll See You in Heaven if You Make the List 5
    Complete Section 1 of Course 2
  7. Now Andy, Did You Hear About This One? 5
    Complete Section 2 of Course 2
  8. Tell Me, Are You Locked in the Punch? 10
    Complete Section 3 of Course 2
  9. Andy, Are You Goofing on Elvis? 10
    Complete Section 4 of Course 2
  10. Hey, Baby... Are We Losing Touch? 25
    Complete Section 5 of Course 2
  11. I Hope My Legs Don't Break, Walking on the Moon 25
    Complete section 1 of Hard Mode without losing a life
  12. Leapin' and Hoppin' on a Moonshadow 10
    Complete the first section on Medium difficulty without shooting your weapons
  13. Bark at the Moon 5
    Earn an end of section bonus by completing a section under par time
  14. Don't Go Around Tonight 2
    Earn an extra life by gaining 10k points
  15. Well, It's Bound to Take Your Life 5
    Earn a second extra life by gaining 30k points
  16. There's a Bad Moon on the Rise 10
    Earn a third extra life by gaining 50k points

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 13 systems

System
Platform
Year
Notes
ARC
Arcade
1982
Original release
A2600
Atari 2600
1983
A5200
Atari 5200
1983
VIC20
Commodore VIC-20
1983
APL2
Apple II
1984
DOS
DOS
1984
MSX
MSX
1984
C64
Commodore 64
1984
A8BIT
Atari 8-bit
1984
AST
Atari ST
1987
GB
Game Boy
1999
PS4
PlayStation 4
2018
NSW
Nintendo Switch
2018

GAME DATA

Orientation
Horizontal
Players
2

SOURCES

Wikipedia, CC BY-SA 4.0
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