SHMUP INDEX

Running the index costs money. If you want to collaborate:

Buy me a coffee Support on Ko-fi

If you have any question, contact us.

Corrections and missing games are welcome too.

Index › 1980s › Millipede
Millipede cover art

Millipede

ミリピード, AKA: Millipede: Super Arcade Hit!, Centipede Deluxe, Milli-Pede: Kyodai Konchū no Gyakushū.
Wishlist

ADD TO LIST

Millipede

Millipede is a 1982 arcade game by Atari, Inc. and is the sequel to the arcade hit, Centipede. The objective of the game is to score as many points as possible by destroying all segments of the millipede as it moves toward the bottom of the screen, as well as destroying and avoiding other enemies. The game is played with a trackball and a single fire button, which can be held down for rapid-fire. The game is over when the player's last life is lost.

Year
1982
Developer
Atari
Publisher
TOPICS Entertainment
Players
2P
Orientation
Fixed screen

SCREENSHOTS

PHYSICAL

HISTORY

Millipede (stylized as millipede in western releases and as Milli-Pede in Japan) is a 1982 fixed shooter video game developed and published by Atari, Inc. for arcades. It was released by Namco in Japan. It is the sequel to 1981's Centipede, with more gameplay variety and a wider array of insect enemies. The objective is to score as many points as possible by destroying all segments of a millipede that moves toward the bottom of the screen, as well as eliminating or avoiding other enemies. As with its predecessor, the game is played with a trackball and a single fire button which can be held down for rapid-fire.

Millipede was ported to the Atari 2600 and Atari 8-bit computers, and later to the Atari ST and Nintendo Entertainment System.

Gameplay

The player no longer takes the role of the "Bug Blaster" from Centipede, but instead takes the role of an elf called the "Archer". The object of the game is to destroy a millipede that advances downward from the top of the screen. The millipede travels horizontally until it either hits an obstacle or reaches the edge of the screen, after which it drops one row and reverses direction. Once it enters the player's gray maneuvering area, it stays there and extra heads appear at intervals until both they and the millipede are destroyed. Shooting a body segment splits the millipede in two, with the rear portion sprouting its own head. A collision with any enemy costs the player one life.

Differences from Centipede

According to the game's arcade flyer and instruction manual, the game's storyline involves the player character, Archer, defending his mushroom forest from the onslaught of gigantic insect monsters using his magic arrows.

The millipede moves faster and its head segment is more difficult to hit.

Earwigs replace scorpions from Centipede, making mushrooms poisonous so that the millipede will charge straight to the bottom of the screen after touching them.

Bees replace fleas from Centipede, leaving mushrooms in a vertical line and requiring two shots to destroy.

Spiders behave the same way as in Centipede, moving in zig-zag pattern across the player area and eating mushrooms. Multiple spiders can appear at the same time on higher levels.

Inchworms move horizontally across the screen and slow all enemies for a short period of time when hit.

Ladybugs crawl around the player area for a while, then climb up and leave the screen, turning any mushrooms they touch into indestructible flowers. When hit, all mushrooms on the screen scroll down one row.

Dragonflies drop mushrooms while zig-zagging down.

Mosquitoes bounce off the sides of the screen as they descend diagonally. When hit, all mushrooms on the screen scroll up one row.

DDT bombs are triggered when shot, destroying all enemies and mushrooms within the resulting cloud. Whenever the mushrooms scroll down, a new bomb is added at the top of the screen, with up to four bombs in play at one time. Points are scored for shooting the bomb itself, and enemies destroyed in the blast are worth three times the normal points.

All flowers and poisoned or partially destroyed mushrooms revert to normal, whole mushrooms and score points during the process when the player loses a life.

At regular intervals, the player enters a bonus level with a swarm of enemies (bees, dragonflies, etc.) instead of the usual millipede. Each enemy awards increasing points, up to a maximum of 1,000 points per enemy. The attack ends when either the entire swarm has passed or the player loses a life. Also, at intervals new mushrooms will grow on the field while others disappear, in a pattern similar to Conway's Game of Life.

Players can choose whether to play at an advanced level, starting with a score that is a multiple of the number of points needed to earn an extra life (by default, 15,000). The gameplay is generally much more advanced than it would be had the player started with a score of 0 and worked their way up to that point level. The maximum advanced level allowed is a function of the preceding player's score, and games started at an advanced level where the player did not earn at least one extra life are not eligible for the high scoreboard.

Ports

Millipede was released for the Atari 2600 and Atari 8-bit computers in 1984, then the Atari ST in 1986. A version for the Family Computer was developed and published by HAL Laboratory in 1987 as Milli-Pede: Kyodai Konchū no Gyakushū. It was renamed to Millipede: Super Arcade Hit! for its 1988 US Nintendo Entertainment System release. In the Family Computer and NES versions, earwigs do not poison the mushrooms.

A port of the Atari 8-bit version to the Atari 5200 was completed in 1984 but not published.

Reception

It was listed by Cash Box magazine as America's fourth highest-grossing arcade game of 1983, below Ms. Pac-Man, Pole Position and Dragon's Lair.

French magazine Tilt rated the arcade game with four out of six stars.

Reviewing the game for the Famicom port, the Japanese magazine Biweekly Famicom Tsūshin had its four reviewers commented that the small graphics and play screen made it difficult to play and lamented that different favorite arcade titles weren't chosen or that the cart did not contain three or four extra older games.

Legacy

In 1995, Millipede was released together with Centipede on the Game Boy under the title Arcade Classic No. 2: Centipede / Millipede. This version was developed by The Code Monkeys for Accolade and published by Nintendo.

In 1997, it was included in Arcade's Greatest Hits: The Atari Collection 2 for the PlayStation.

In 2005, Millipede was combined with Super Breakout and Lunar Lander for the Game Boy Advance.

The arcade and Atari 2600 versions of the game were rereleased in the 2005 Atari Anthology for the Xbox and PlayStation 2. Millipede and Centipede were made available for the Xbox 360 via Xbox Live Arcade in 2007.

High scores

Donald Hayes of New Hampshire scored a world record 10,627,331 points playing Millipede on December 26, 2004. The highest Millipede score played under tournament settings is 495,126 points, also by Hayes.

In the default high-scores table of the arcade version, the initials "ED" and "FXL" refer to Ed Logg (designing and programming) and Franz Lanzinger (who helped in designing and testing), respectively.

GAMEPLAY VIDEO

SCORES

Source
Audience
Score
Reviews
Critics
50 / 100
1
Users
7 / 10
45
Users
66 / 100
27

ACHIEVEMENTS 2 sets

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

Arcade 65 achievements, 750 pts
  1. Passed the Dip Switch Check 0
    Use any dip switch setup except for starting with 3 or less lives. None of the other achievements will activate otherwise.
  2. The Traveling Gardener I 1
    [Advanced Mode OK] Pass 1 wave (note: a wave is complete after the mushrooms change colors).
  3. The Traveling Gardener II 3
    [Advanced Mode OK] Pass 2 waves (note: a wave is complete after the mushrooms change colors).
  4. The Traveling Gardener III 5
    [Advanced Mode OK] Pass 4 waves.
  5. The Traveling Gardener IV 5
    [Advanced Mode OK] Pass 5 waves.
  6. The Traveling Gardener V 10
    [Advanced Mode OK] Pass 7 waves.
  7. The Traveling Gardener VI 10
    [Advanced Mode OK] Pass 9 waves.
  8. The Traveling Gardener VII 25
    [Advanced Mode OK] Pass 12 waves.
  9. Time to Go Play Centipede Recharged...Trust Me 25
    [Advanced Mode OK] Complete a cycle by reaching a brand new single millipede.
  10. The Path of the Millipede Part I 3
    [No Advanced Mode] Start at 0 points and reach 12,000 points.
  11. The Path of the Millipede Part II 5
    [Advanced Mode OK] Start with 12,000 or less points and reach 24,000 points.
  12. The Path of the Millipede Part III 5
    [Advanced Mode OK] Start with 24,000 or less points and reach 36,000 points.
  13. The Path of the Millipede Part IV 10
    [Advanced Mode OK] Start with 36,000 or less points and reach 48,000 points.
  14. The Path of the Millipede Part V 5
    [Advanced Mode OK] Start with 48,000 or less points and reach 60,000 points.
  15. The Path of the Millipede Part VI 5
    [Advanced Mode OK] Start with 60,000 or less points and reach 72,000 points.
  16. The Path of the Millipede Part VII 10
    [Advanced Mode OK] Start with 72,000 or less points and reach 84,000 points.
  17. The Path of the Millipede Part VIII 10
    [Advanced Mode OK] Start with 84,000 or less points and reach 96,000 points.
  18. The Path of the Millipede Part IX 10
    [Advanced Mode OK] Start with 96,000 or less points and reach 108,000 points.
  19. The Path of the Millipede Part X 10
    [Advanced Mode OK] Start with 108,000 or less points and reach 120,000 points.
  20. The Path of the Millipede Part XI 10
    [Advanced Mode OK] Start with 120,000 or less points and reach 132,000 points.
  21. The Path of the Millipede Part XII 10
    [Advanced Mode OK] Start with 132,000 or less points and reach 144,000 points.
  22. The Path of the Millipede Part XIII 10
    [Advanced Mode OK] Start with 144,000 or less points and reach 156,000 points.
  23. The Path of the Millipede Part XIV 10
    [Advanced Mode OK] Start with 156,000 or less points and reach 168,000 points.
  24. The Path of the Millipede Part XV 10
    [Advanced Mode OK] Start with 168,000 or less points and reach 180,000 points.
  25. The Path of the Millipede Part XVI 10
    [Advanced Mode OK] Start with 180,000 or less points and reach 192,000 points.
  26. The Path of the Millipede Part XVII 10
    [Advanced Mode OK] Start with 192,000 or less points and reach 204,000 points.
  27. The Path of the Millipede Part XVIII 25
    [Advanced Mode OK] Start with 204,000 or less points and reach 216,000 points.
  28. The Path of the Millipede Part XIX 25
    [Advanced Mode OK] Start with 216,000 or less points and reach 228,000 points.
  29. The Path of the Millipede Part XX 25
    [Advanced Mode OK] Start with 228,000 or less points and reach 240,000 points.
  30. The Path of the Millipede Part XXI 25
    [Advanced Mode OK] Start with 240,000 or less points and reach 252,000 points.
  31. The Path of the Millipede Part XXII 25
    [Advanced Mode OK] Start with 252,000 or less points and reach 264,000 points.
  32. The Path of the Millipede Part XXIII 25
    [Advanced Mode OK] Start with 264,000 or less points and reach 276,000 points.
  33. The Path of the Millipede Part XXIV 25
    [Advanced Mode OK] Start with 272,000 or less points and reach 288,000 points.
  34. The Path of the Millipede Part XXV 25
    [Advanced Mode OK] Start with 288,000 or less points and reach 300,000 points.
  35. You're Definitely on the Board! 5
    [Advanced Mode OK] Reach a score of at least 41,917 points and take the last place score off the board (if it hasn't already).
  36. You're on the Board! 10
    [No Advanced Mode] Start at 0 points and reach a score of at least 41,917 points and take the last place score off the board (if it hasn't already).
  37. You're Still Need a Trackball for This 25
    [No Advanced Mode] Start at 0 points and reach a score of at least 60,000 points.
  38. Welp, Someone's a Widow Now 2
    [Advanced Mode OK] Kill your first spider.
  39. Four Legged Pest 5
    [Advanced Mode OK] Kill 5 spiders before running out of lives.
  40. Bug Zapper 5
    [Advanced Mode OK] Kill 10 spiders before running out of lives.
  41. Web Developer 10
    [Advanced Mode OK] Kill 20 spiders before running out of lives.
  42. Spiderman! 25
    [Advanced Mode OK] Kill 35 spiders before running out of lives.
  43. Creepy Creepy Crawlers 10
    [Advanced Mode OK] Kill 100 spiders (counter doesn't reset after a game over).
  44. Too Close for Comfort 10
    [Advanced Mode OK] Get 1200 points for killing the spider.
  45. Suicide Bumble Bomber 2
    [Advanced Mode OK] Kill your first bee (note: bees in swarms don't count).
  46. Swiped Left on Bumble 5
    [Advanced Mode OK] Kill 5 bees before running out of lives (note: bees in swarms don't count).
  47. Humble Bundle 10
    [Advanced Mode OK] Kill 15 bees before running out of lives (note: bees in swarms don't count).
  48. Bee All That You Can Bee 25
    [Advanced Mode OK] Kill 30 bees before running out of lives (note: bees in swarms don't count).
  49. Not the Bees! 10
    [Advanced Mode OK] Kill 100 bees (note: the counter doesn't reset after a game over and bees in swarms don't count).
  50. Did You Know a Ladybug Is a Beetle?! 3
    [Advanced Mode OK] Kill your first beetle.
  51. The Traveling Bug 5
    [Advanced Mode OK] Kill 3 beetles before running out of lives.
  52. It's Not Polite to Hit a Lady 10
    [Advanced Mode OK] Kill 5 beetles before running out of lives.
  53. Big Bad Beetleborgs 25
    [Advanced Mode OK] Kill 8 beetles before running out of lives.
  54. The Beatles 10
    [Advanced Mode OK] Kill 25 beetles (counter doesn't reset after a game over).
  55. The Wicked Brain Eaters 5
    [Advanced Mode OK] Kill an earwig.
  56. You Can't Inch Away from Me! 5
    [Advanced Mode OK] Kill the inchworm and slow down time around you.
  57. Get on the Hydra's Back!!! (Oh Wait...) 5
    [Advanced Mode OK] Kill a dragonfly and temporarily raise the screen by one (swarms don't count).
  58. Monster Hunter 5
    [Advanced Mode OK] Kill 3 dragonflies (swarms don't count).
  59. Dragon Tales 10
    [Advanced Mode OK] Kill 5 dragonflies (swarms don't count).
  60. The Vampiric Insect 3
    [Advanced Mode OK] Kill a mosquito (swarms don't count).
  61. Bloodsuckers 5
    [Advanced Mode OK] Kill 3 Mosquitoes before running out of lives (swarms don't count).
  62. Mosquito 1994 (The Movie) 10
    [Advanced Mode OK] Kill 5 mosquitoes before running out of lives (swarms don't count).
  63. The Swarming Plague 10
    [Advanced Mode OK] Score at least 1000 points during a raining swarm.
  64. Welcome to Centipede Part 2 Electric Boogaloo 3
    [Advanced Mode OK] Complete any wave without losing a life. (Note: A wave is complete when the mushrooms change colors)
  65. Bow Master 50
    [Advanced Mode OK] Max out at 6 extra lives!

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

Atari 2600 12 achievements, 170 pts
  1. Shiitake 5
    Clear Round 5.
  2. Nameko and Atari Game 10
    Clear Round 10.
  3. Maitake 25
    Clear Round 15.
  4. Spicy Shiitake 5
    Clear Round 5 without losing a life. (Must start on 0 points for challenge and score achievements.)
  5. Spicy Nameko and Atari Game 25
    Clear Round 10 without losing a life.
  6. Spicy Maitake 50
    Clear Round 15 without losing a life.
  7. Bug Catcher 5
    Earn 15,000 points or more.
  8. Bug Spray 10
    Earn 40,000 points or more.
  9. Bug Eradication 25
    Earn 70,000 points or more.
  10. Mushroom Destroyer I 2
    Eradicate 50 mushrooms in a single session.
  11. Mushroom Destroyer II 3
    Eradicate 100 mushrooms in a single session.
  12. Mushroom Destroyer III 5
    Eradicate 500 mushrooms in a single session.

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 9 systems

System
Platform
Year
Notes
ARC
Arcade
1983
A2600
Atari 2600
1984
A8BIT
Atari 8-bit
1984
AST
Atari ST
1986
NES
Nintendo Entertainment System
1988
PC
Windows
2004
X360
Xbox 360
2010
WEB
Web browser
2010
A5200
Atari 5200
2018

GAME DATA

Orientation
Fixed screen
Players
2
Series
Centipede

SOURCES

Wikipedia, CC BY-SA 4.0
Something wrong or missing? .

Suggest a correction