Miles Infernum
Miles Infernum is a paid Windows, macOS and Linux action game by Badjano Entertainment, built in Unity and submitted to PROCJAM, the Procedural Generation Jam. It is played from an isometric viewpoint and is tagged by its developer as an arcade bullet hell shoot 'em up, casting the player as an elite soldier sent to Hell to eliminate its lost souls. What distinguishes it is how far the procedural generation reaches: the terrain is described as virtually infinite, animations are generated using inverse kinematics and equations rather than authored by hand, and progression is set according to the player's own gameplay.
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