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Index › 1990s › Loaded
Loaded cover art

Loaded

ブラッドファクトリー, AKA: Blood Factory
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Loaded

Loaded is a violent, bloody top-down shooter which places you in the boots of one of six characters, who are all strange and deformed, from a psychotic clown to a huge baby. Loaded is a mission based game, where you have to complete various objectives, such as "escape the prison." Throughout each mission, there are tons of enemies to kill. You can choose to play through the single player campaign, or you can go head to head in two player.

Year
1995
Developer
Gremlin Interactive
Publisher
Interplay Entertainment

SCREENSHOTS

PHYSICAL

HISTORY

Loaded (released as Blood Factory in Japan) is a science fiction-themed top-down multidirectional shooter developed by Gremlin Interactive. Loaded was released on December 15, 1995, on the PlayStation, and was ported to the Sega Saturn the following year. The game had origins in DC Comics as well as the more adult-orientated Vertigo Comics, and there was a small graphic novel based on the game. The six playable characters of the game are a combination of villains, anti-heroes, psychopaths, perverts, mutants, and flamboyant murderers. They are, however, the best hope to stop the intergalactic supervillain nicknamed F.U.B. and save the universe. The characters were created and designed with contributions from Garth Ennis of Vertigo Comics and Greg Staples of 2000AD.

Loaded includes macabre humor, over-the-top violence and gore, and lighting effects, but was often criticized for repetitive gameplay. The following year a sequel was released with mildly improved graphics: Re-Loaded.

Plot

F.U.B. was once a catering officer with the Sector Marines. F.U.B. (which stands "Fat Ugly Boy") was once on a barren desert front during one of the relatively obscure skirmishes of the last 40 years. Not wanting to let "the boys" down and unable to find any meat, F.U.B., cooked his own legs and served them up in a rich broth. Despite it being the best dish he had ever created, F.U.B. was given an unconditional discharge and asked never to show his face again. F.U.B. replaces his legs with, hydraulic-powered replacements. He undertakes a radical appearance; wearing furry dice, smoking Havana cigars and painting a target on his portly belly.

The six playable characters have notable differences and derangements, but what they have in common is that they are all psychotic criminals who have been setup by F.U.B. and are now serving sentence on an inhospitable prison planet, the planet Raulf. F.U.B. has even taken on a new identity, working his way up the ladder by murder, and is now the warden of Raulf.

The player (or two of the game's six characters, in two player mode) must escape Raulf, chase F.U.B. and engage on a bloody odyssey across the strange worlds of the galaxy to exact revenge on F.U.B. The supervillain, however, sees it as a challenge, and to this end he creates a machine that can toy with the very fabric of the universe, manipulate matter, and even open doorways to other dimensions. With this machine, F.U.B. plans to hold the universe for ransom and sets up a prison break on Raulf to set things in motion. If he can defeat a group of the most feared individuals in the galaxy who are armed to the teeth and wanting revenge, he figures he can defeat anyone.

Playable Characters

Mamma: A very large and psychologically disturbed man with the mind of an infant. He wears a diaper, bonnet, and bunny slippers and can only say "mamma". Mamma's weapon is a plasma gun, and his bomb is the Ripple Grenade, used when Mamma creates a wave through the ground that instantly kills a large amount of foes around him. This attack can travel through walls and doors.

Fwank: Featured on the cover of the game, Fwank is a man who wears a colorfully painted bank bag over his head that makes him resemble a clown. He carries around his teddy bear and a mood-shifting balloon (Green for "Chuckly", Yellow for "I Need Space", and Red for "I Wouldn't Ask If I Were You"). Fwank's weapon of choice is a cannon that fires Neutron Spheres, and his bombs are Homing Teddies, a floating armada of teddy bears that eviscerate nearby foes. This attack can kill enemies stationed directly behind a door, but cannot travel through walls and doors. The teddies can, however, follow Fwank and stay in use longer to attack incoming enemies.

Bounca: A former bouncer turned mercenary. He is about as large as Mamma and wears an oversized metal lower jaw and a tuxedo. His weapon is a missile launcher, and his bomb is the Frag Missile, a randomly-moving burst of shrapnel. This attack cannot travel through walls and doors.

Vox: A female DJ (and only female character in the game) who uses sound and music technology to kill foes. Her weapon is the Hail Flail, and her ultra bomb is the Sonic Blast, a burst of lethal sound waves. This attack can travel through walls and doors.

Butch: A homely man who wears ladies' dresses in combat and dislikes those who find it funny. Butch's weapon is a flamethrower, and his bomb is the Explosive Ring, the release of fireballs in all directions. This attack can travel through walls and doors. It must be noted that instead of splattering enemies into a bloody heap, the flamethrower and the Explosive Ring both char enemies' bodies on contact.

Cap'n Hands: A pirate-like bounty hunter with freakishly large hands and forearms, an exposed ribcage, and a human head. His cybernetic body is old and out of date, but he chooses to keep it because he likes the sounds it makes. His weapons are a pair of flintlocks, and his bomb is the Vortex Bomb, a curtain of dark energy that shreds enemies to pieces. This attack can travel through walls and doors.

Gameplay

The game features levels across fifteen different worlds and has six playable characters: Mamma, Fwank, Bounca, Vox, Butch and Cap'n Hands. Two characters may be selected in co-operative mode to complete the game. A mission briefing plays at the start of every mission, aided by a full motion video sequence. Loaded's gameplay is almost identical to that of Gauntlet, which requires the player to move room to room killing everything in sight, everything of which will try to kill the player also. Score can be increased by looting the bloodied remains of enemies. There are some puzzle and exploration elements, and power-ups and ammo can be found. The levels progress by collecting keycards capable of unlocking doors. The player can zoom in to their character by pressing R2, or zoom out by pressing L2. At the end of each level, the game tallies the player's greed factor, accuracy and body count on a 0–100% scale in order to give the player's career prospects (ranging from as low as "social worker" to as high as "genocidal maniac", etc.) and final score.

Development and marketing

Loaded was developed by Gremlin Interactive, a British software house based in Sheffield which had previously had a successful run in developing games. Loaded and its sequel Re-Loaded would be among the last games developed by Gremlin Interactive, before it was acquired by French giant Infogrames for £24 million, and the studio in Sheffield closed. Development took place over less than a year. The game was published in North America by US-based Interplay.

A demo of Loaded was included on a demo disc bundled with the PlayStation in Europe.

The main character design and graphics were done by a host of comic book illustrators like Les Spink and Greg Staples (of 2000AD fame). Interplay collaborated with DC Comics to create a 12-page novella illustrated with the game's artwork to promote it and introduce the characters and the game premise. The book was published bundled with DC's works at the time and DC signed adult-orientated Vertigo Comics star Garth Ennis to write it. The novella is now considered a collector's item.

The game was released for the Sega Saturn over a year after the PlayStation version appeared. Asked to explain this delay, Interplay producer Jeremy Airey stated, "A year ago, we were worried if the Saturn was even going to do well. As of late, [Saturn sales] have picked up. Also, when we started doing Loaded [for the] Saturn, it looked horrible. With the new Sega libraries, Loaded looks and plays good."

Soundtrack

Loaded features 21 compositions by Neil Biggin, plus 2 tracks by Patrick (Pat) Phelan and 2 more by Pop Will Eat Itself (Kick to Kill and RSVP). The game was specially designed so that it could be placed inside a CD player and used as an audio CD (skipping Track 1 which contained the code for the game). This would then enable the listener to play the full soundtrack - including many hidden tracks and two of which were complete tracks from the Amiga CD32 version of Zool 2 (Mount Ices and Mental Block's house), another game by Gremlin. There are 25 audio tracks in total on the CD, the hidden tracks were brief demos and were never used in-game.

== Reception ==…

STORY

The six playable characters are all psychotic criminals who have been setup by F.U.B., a former catering officer with the Sector Marines. They are now serving sentence on an inhospitable prison planet, the planet Raulf. The player have to escape Raulf, chase F.U.B. and engage on a bloody odyssey across the strange worlds of the galaxy to exact revenge on F.U.B.

GAMEPLAY VIDEO

SCORES

Source
Audience
Score
Reviews
Critics
75 / 100
1
Users
8 / 10
23
Users
73 / 100
20

ACHIEVEMENTS 1 set

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

PlayStation 45 achievements, 385 pts
  1. Prison - Holding Cells 5
    Find the exit to level 2
  2. Prison - Administration Level 5
    Find the Governor's emergency elevator
  3. Upper Service Conduit 5
    Find the manhole to level 4
  4. Lower Service Conduit 5
    Find the teleporter leading to the surface and complete lvl 4
  5. Main Gate 5
    Steal a car and escape level 5
  6. Desert 5
    Find four cans of gas and re-fuel the vehicle in level 6
  7. Badlands 5
    Find the secret teleporter to space port in level 7
  8. Space Port Level 1 5
    Find access to Space Port Level 2
  9. Space Port Level 2 5
    Find the entrance to Docking Bay in level 9
  10. Docking Bay 5
    Find the spaceship and escape the planet in level 10
  11. Scrap Yard 5
    Collect four parts of a bomb and destroy the laser fence in Level 11
  12. Processing Plant 5
    Find the exit to level 13
  13. Recycling Center 5
    Find the secret access chute in level 13
  14. Security Level 5
    Find the entrance to control center in level 14
  15. Control Center 25
    Find and destroy Fub in level 15
  16. Hardmode : Prison - Holding Cells 10
    Complete level 1 in Loaded difficulty
  17. Hardmode : Prison - Administration Level 10
    Complete level 2 in Loaded difficulty
  18. Hardmode : Upper Service Conduit 10
    Complete level 3 in Loaded difficulty
  19. Hardmode : Lower Service Conduit 10
    Complete level 4 in Loaded difficulty
  20. Hardmode : Main Gate 10
    Complete level 5 in Loaded difficulty
  21. Hardmode : Desert 10
    Complete level 6 in Loaded difficulty
  22. Hardmode : Hardmode : Badlands 10
    Complete level 7 in Loaded difficulty
  23. Hardmode : Space Port Level 1 10
    Complete level 8 in Loaded difficulty
  24. Hardmode : Space Port Level 2 10
    Complete level 9 in Loaded difficulty
  25. Hardmode : Docking Bay 10
    Complete level 10 in Loaded difficulty
  26. Hardmode : Scrap Yard 10
    Complete level 11 in Loaded difficulty
  27. Hardmode : Processing Plant 10
    Complete level 12 in Loaded difficulty
  28. Hardmode : Recycling Center 10
    Complete level 13 in Loaded difficulty
  29. Hardmode : Security Level 10
    Complete level 14 in Loaded difficulty
  30. Hardmode : Control Center 50
    Complete level 15 in Loaded difficulty
  31. Loaded Pockets 5
    Collect at least 900 coins in level 1
  32. Prison Broken 5
    Deal at least 500 damage to objects in level 2
  33. Rodent Exterminator 5
    Kill 1000 enemies in Level 3
  34. Rat Lover 10
    Finish Lvl 4 with less than 500 kills
  35. Fast Car 10
    Finish Lvl 5 in less than 1'30"00
  36. Every Bullet Counts 10
    Finish Level 6 with less than 200 shots fired
  37. Racoon City 5
    Kill at least 1.500 enemies in level 7
  38. Kaboom 5
    Deal at least 450 damage to objects in level 8
  39. It's Worth to Kill 5
    Collect at least 800 coins in level 9
  40. The Invicible 10
    Finish Lvl 10 without losing a life
  41. Tic Tac Boom 10
    Finish Lvl 11 in less than 5'00"00
  42. Rampage 5
    Kill at least 1.500 enemy in level 12
  43. I Don't Need It 5
    Finish Lvl 13 without using your special ability
  44. Ka-Ching 5
    Collect at least 750 coins in level 14
  45. I'll Ruin Everything You Have 5
    Deal at least 350 damage to objects in level 15

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 2 systems

System
Platform
Year
Notes
PS1
PlayStation
1995
Original release
SAT
Sega Saturn
1996

PHYSICAL RELEASES 1 box

Loaded box art, PlayStation
PS1 PlayStation

SOURCES

Wikipedia, CC BY-SA 4.0
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