Fusion
Fusion is an action game in which your job is to find nine pieces of a fusion bomb scattered over 13 levels. There are two craft at your disposal: a fighter and a detachable ground vehicle. To find the bomb pieces, many enemies and their spawning points must be destroyed. Barriers block the access to other levels and keys must be found to open them. Certain areas can only be reached by the ground craft which is not as powerful as the fighter, however - some careful planning is required.
SCREENSHOTS
PHYSICAL
HISTORY
Fusion is a scrolling multidirectional shooter developed by Bullfrog Productions and published by Electronic Arts in 1988 for the Atari ST and Amiga.
Gameplay
It is a scrolling multidirectional shooter with parallax scrolling. The action is viewed from the top. The player controls either a ground-based crawler or a spacecraft. There are thirteen levels.
Development
Fusion was created by Bullfrog Productions, a development studio founded by game designer Peter Molyneux. It was the company's first original product and second game overall, after a port of the shoot 'em up Druid II: Enlightenment. As with Druid II and the later Populous, artist Glenn Corpes created most of the graphics and animation for Fusion, while Molyneux handled the majority of its programming and design. The game was coded in assembly language, and the Atari ST version was developed using HiSoft Systems' Devpac II assembler. Its soundtrack, available on the double-sided disk release, was composed by David Hanlon. Fusion was released in 1988.
Reception
Matt Fox, author of The Video Games Guide, summarized Fusion as a "run-of-the-mill shoot 'em up [that] caused few ripples on release". According to Corpes, Fusion was not a commercial success and, together with Druid II, "only brought in a fraction of the money needed to pay the wage bill."
A UK magazine gave the ST version of Fusion a score of 9 out of 10, saying that despite being "yet another vertically scrolling shoot-'em-up" it has "sufficient variation". Bullfrog went on to develop Populous, Magic Carpet and other well-received titles.
1CC RUNS
One-credit clears we point to as the benchmark for this game.