SHMUP INDEX

Running the index costs money. If you want to collaborate:

Buy me a coffee Support on Ko-fi

If you have any question, contact us.

Corrections and missing games are welcome too.

Index › 1990s › Front Mission: Gun Hazard
Front Mission: Gun Hazard cover art

Front Mission: Gun Hazard

AKA: Front Mission Series: Gun Hazard
Wishlist

ADD TO LIST

Front Mission: Gun Hazard

Gun Hazard is a side-scrolling shooter with strong RPG elements, and a spin-off of the Front Mission series. Gameplay is more than a little similar to Cybernator or Metal Warriors. The player moves between different stages on an area map. Once inside a stage, the player controls Albert and his wanzer as it moves left, right across the screen. The wanzer is able to jump, and attack with a primary and a special weapon. At any time during a stage, Albert can eject from his heavily armed wanzer to explore. Although vulnerable when outside, Albert is able to reach areas the wanzer cannot, in addition to being a smaller target and being able to jetpack indefinitely. Money and experience are earned through the completion of mission objectives as well as the kill count of enemy wanzers. Additionally, Albert can recruit other characters through the normal course of the story, some of whom can be designated to support roles. These support characters when set can provide a variety of different cover fire abilities for Albert during his missions. They too gain experience and levels. Different weapons and armor can be found or bought. Essential components include the Booster ability which allows the wanzer to hover and increase its jumps, as well as the Dash ability which allows quick left-right movement by the wanzer.

Year
1996
Developer
Omiya Soft
Publisher
Square
Orientation
Horizontal

SCREENSHOTS

HISTORY

Front Mission: Gun Hazard is a 1996 side-scrolling shooter game developed by Omiya Soft and published by Squaresoft for the Super Famicom. It was released only in Japan on February 23. Gun Hazard is the second entry in the Front Mission series and is a side-scrolling shooter with role-playing game elements. The game received an English language fan translation in 2004.

Gameplay

As a side-scrolling shooter spin-off, the gameplay of Gun Hazard differs from the tactical role-playing game entries of the numbered Front Mission titles. Rather than being played out on a grid-based map and using a turn-based structure, battles takes place in real-time on scrolling 2D maps akin to Assault Suits Valken (titled Cybernator outside of Japan), a game which shared several key development staff with Gun Hazard. The player controls one character who pilots a bipedal mech known as a wanzer.

Game progression in Gun Hazard is done in linear manner: watch cut-scene events, complete missions, set up wanzers and vehicles during intermissions, and sortie for the next mission. The player travels to locations on a point-and-click world map.

In Gun Hazard, the player can leave the mech and explore. Another feature of Gun Hazard is its usage-based progression system. The usefulness of parts and weapons increases with prolonged usage; the more they are used in missions, the more effective they become.

Story

Set in 2064, the story of Gun Hazard takes place all over the world in an alternate Front Mission universe. In the early 21st century, nations around the world fought over the control of natural resources. With natural resources dwindling in supply, the nations of the world eventually banded together to seek a solution to the growing crisis. Realizing the potential in space-based energy, they began development of an orbital elevator known as "Atlas" in 2024. As the orbital elevator's completion drew near, a breakthrough was achieved in miniature fusion reactors. The countries responsible for Atlas began to halt development of the orbital elevator and pursued miniature fusion reactor technology. Left unfinished, Atlas became a symbol of failed dreams and hopes as the world regressed back into a world of conflicts. One such conflict is the Bergen coup d'état in 2064.

Plot

The plot of Gun Hazard revolves around a soldier based in Bergen, Norway named Albert Grabner (whose parents reside Eningen, Germany). In January 2064, Ark Hellbrand of the Bergen Army stages a coup d'état in an attempt to overthrow the government led by President Moss Orwen. As the coup d'état forces begin to take over the country, President Orwen radios for assistance from NORAD and a faction of the Bergen Army loyal to him. Albert Grabner is sent to act as the president's bodyguard and helps him escape the country. However, the two are eventually captured by Hellbrand. Albert escapes from prison with the help of Brenda Lockheart, a mercenary employed by the Kernelight Association. Upon escaping Bergen and reaching New York City, they visit the Kernelight Association headquarters. Hoping to return to Bergen and rescue Orwen, Albert agrees to working for the Kernelight Association to find allies that can help him overthrow Ark. As the two work for the mercenary guild and travel to war-torn countries around the world, Albert begins to see a link between the civil conflicts, the Bergen coup d'état, and an organization only known as "The Society".

Development and release

The game was developed by Omiya Soft, which had some members from Masaya, developer of Assault Suits Valken. Gun Hazard is the first spin-off entry and the second entry overall in the Front Mission series. The game takes place in a completely separate universe from the other Front Mission games.

Gun Hazard was unveiled at a Square of Japan press conference in early September 1995. It was released in Japan and published by Squaresoft, on February 23, 1996 for the Super Famicom game console.

It was also released on the Japanese Wii's Virtual Console service on May 20, 2008. The game later received an unofficial fan translation into English by the group Aeon Genesis.

Music

The game's soundtrack was composed by Nobuo Uematsu and Yasunori Mitsuda, with additional tracks provided by Junya Nakano and Masashi Hamauzu. The soundtrack was the second collaboration between Nobuo Uematsu and Yasunori Mitsuda, after Chrono Trigger the previous year. According to Uematsu, Mitsuda worked so much on the soundtrack that he eventually had to be hospitalized.

The soundtrack has a "mechanical" theme to its music, and incorporates both electronic and traditional instruments. The music from the game was released on an album titled Front Mission Series: Gun Hazard Original Sound Track. It was released by NTT Publishing on February 25, 1996. Kero Hazel of Square Enix Music Online called the soundtrack album "a thumping example of fine industrial music" and complimented its use of other musical styles to influence that core style. Patrick Gann of RPGFan also praised the album as "downright awesome" and highly recommended it.

After the end credits, a voice sample quietly appears. This voice sample is from the uncensored version of the 1994 song "Dog Tribe" by UK hip hop group Fun-Da-Mental.

Reception

According to Famitsu, Front Mission: Gun Hazard sold over 78,853 copies in its first week on the market. The game sold 184,044 by the end of 1996 and 300,000 copies in Japan in total. It also received generally favorable reviews from critics.

STORY

Set in 2064, the story of Gun Hazard takes place all over the world in an alternate Front Mission universe. In the early 21st century, nations around the world fought over the control of natural resources. With natural resources dwindling in supply, the nations of the world eventually banded together to seek a solution to the growing crisis. Realizing the potential in space-based energy, they began development of an orbital elevator known as "Atlas" in 2024. As the orbital elevator's completion drew near, a breakthrough was achieved in miniature fusion reactors. The countries responsible for Atlas began to halt development of the orbital elevator and pursued miniature fusion reactor technology. Left unfinished, Atlas became a symbol of failed dreams and hopes as the world regressed back into a world of conflicts. One such conflict is the Bergen coup d'état in 2064.

The plot of Gun Hazard revolves around a soldier based in Bergen, Norway named Albert Grabner (whose parents reside Eningen, Germany). In January 2064, Ark Hellbrand of the Bergen Army stages a coup d'état in an attempt to overthrow the government led by President Moss Orwen. As the coup d'état forces begin to take over the country, President Orwen radios for assistance from NORAD and a faction of the Bergen Army loyal to him. Albert Grabner is sent to act as the president's bodyguard and helps him escape the country. However, the two are eventually captured by Hellbrand. Albert escapes from prison with the help of Brenda Lockheart, a mercenary employed by the Kernelight Association. Upon escaping Bergen and reaching New York City, they visit the Kernelight Association headquarters. Hoping to return to Bergen and rescue Orwen, Albert agrees to working for the Kernelight Association to find allies that can help him overthrow Ark. As the two work for the mercenary guild and travel to war-torn countries around the world, Albert begins to see a link between the civil conflicts, the Bergen coup d'état, and an organization only known as "The Society".

GAMEPLAY VIDEO

SCORES

Source
Audience
Score
Reviews
Users
7 / 10
12
Users
78 / 100
9

ACHIEVEMENTS 1 set

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

SNES/Super Famicom 112 achievements, 910 pts
  1. A Mercenary's Iron Legs 3
    Complete the introductory mission (Ertothal Harbor) without taking damage.
  2. This Was A Strange Way Of Trying To Rescue Someone 5
    With your wanzer, dodge all the bombs explosion dropped by Brenda's Tadpole in Arun Mountains.
  3. Presidential Assistance 4
    Enter the Orobos without your Wanzer, defeat Ark and complete the mission.
  4. Hold My Hand Brenda! 5
    Escape the Beeg Army Base with Brenda without getting into the Wanzer or using consumables
  5. Fearless Carrier Base Pilot 5
    Recruit Brenda Lockheart.
  6. Stephen King Bible 4
    Escape the toxic gas, and enter your Wanzer without taking damage or flying above the poisonous fog in Osten Village
  7. Chemically Protected 5
    Do not let the guerrillas take any chemical pods away in Alpine Forests [No Partner]
  8. Fun Things In The Factories 10
    Collect all items in the Duerr Facility, Hollen Facility and Vent Base [Cenktrich]
  9. There's No Right Side, But I'm On The Winning Side 10
    Defeat Guerrilla in Ventt Base equipped with LG-01 without fire Special Weapon or taking damage [No Partner]
  10. The Future Of The Nation - In Training 5
    Accept Randolph's request and recruit Clark Wilson.
  11. Territorial Integrity - Mercenary Steps 10
    Complete all missions in Cenktrich.
  12. Bone Dart Operation 5
    Complete the mission in Mount Bartov by destroying only the 3 helicopters and having collected all items.
  13. Cutting White Sky 5
    Destroy helicopter in M. Erskaia using LG-01 without fired Special Weapon before completing Bolsai mission [No partner]
  14. Oh, So Rare - Snowflakes 10
    Collect all items in the Mount Malyukin, Mount Gorcha, and Kafsa Highlands [Borukta]
  15. Kindness Generates Kindness - Welcome My Dear 5
    Disobey Johansen's orders and recruit Emill Szynski in Mount Gorcha.
  16. Steel Fists - Two Against One 10
    Defeat Elemiya in Bolsai equipped FN-8G and HNP-10~20 without firing Primary Weapon [No Partner]
  17. Territorial Integrity II - Bloody Ice Stones 10
    Complete all missions in Borukta.
  18. Cruelty Is NOT The Essence Of Humanity 5
    Defeat Camila on Sunset Hill without using consumables.
  19. Tracking Important Things In The Steel Maze 5
    Collect all items in the Western Desert.
  20. In The Sights Of Omni Plasma 5
    Destroy The Bridge's defense system in Galeon Exterior (Western Desert) without using consumables
  21. Codename "Bomber" 5
    Rescue and have Luven Al-Habi help.
  22. Upward Specialist 5
    Clear Cliff Garrison and Defeat Vulture without firing any shot from your Primary weapon or using consumable in this mission.
  23. CANNONS To The Left Of Them! CANNONS To The Right Of Them!? 5
    Destroy at least 40 enemies (mines also count) in Mount Umtarl before completing the mission in Fort Navaru [No partner]
  24. One Man Army 10
    Enter Fort Navaru without your Wanzer, get the 1000G and BZS-10, defeat Particle Cannon and make contact brenda [No Partner]
  25. How Many Lives Will Be Lost In This War? 10
    Defeat Base Commander in Fort Navaru equipped with VG-01 ~ 02 without taking damage or firing Special Weapon [No partner]
  26. Territorial Integrity III - Dig Your Own Grave 10
    Complete all missions in Al Hari.
  27. Safad's Delivery 3
    Receive the EAA-48 BALLARAT from Commander Safad
  28. No Money Can Pay For My Honor ... 5
    Go from beginning of Emingen to Genoce and defeat him without using consumables or entering alert mode during this mission.
  29. I'll Want See You Burn In Hell! 5
    Defeat Ark and Genoce in Gwain using SG-01 without firing Special Weapons or using consumables [No partner]
  30. Crimson Blow Conspiracy 5
    Defeat Rook and Genoce in Riese uusing NG-01 without firing Special Weapons or using consumables [No partner]
  31. For My Honor - End Of The Nightmare 10
    Go from beginning of Bergen Army HQ to Sleipnir and defeat him without using consumables or entering alert mode in this mission
  32. Territorial Integrity IV - Home Sweet Home 10
    Complete all missions in Bergen [Return] (Clear Gromund before defeating Sleipnir)
  33. Killing Heat 5
    Enter the Zamboli Forest without your Wanzer, defeat the Spreadfire Elite and complete the mission [No allies]
  34. New Toys Will Not Be Lost 10
    Find and collect all items in Encampament and Mercenary Bunker before completing the mission (before recruiting Axl)
  35. 15 kHz On Purple 5
    Destroy Purple Heli in Road To Janga using LG-01~02 without firing Special Weapon before reaching end of the stage [No partner]
  36. Harlequin Forests 10
    Collect all items in the Nmakuba Forest, Lhasu Woods and Eminka Forest.
  37. Flaming Moths Revenge 5
    Defeat Bishop in Mount Garal Path using only FBG-any without firing Primary Weapon or using consumables [No Partner]
  38. Buried But Not Forgotten 5
    Find and collect all items in Mount Garal Path before completing the mission (before recruiting Axl)
  39. Noctoscop Is Really Useful 10
    Pass the second part of Garal Cave without destroying mines or traps, entering alert mode, or using consumables [No Partner]
  40. Thirst For Revenge 5
    Rescue Elgar and let Axel join on your party.
  41. If You Fight For It, It's Okay To Die 25
    Defeat Balming in Tangany Diet without taking damage
  42. Territorial Integrity V - Voodoo Child 10
    Complete all missions in Zambola.
  43. Oil Bath Mantra 5
    Defeat Shivaltz and Def System in Oil Platform using VG-01~02 without using consumables or firing Special Weapon [No partner]
  44. Human Life Will Always Be The Priority 5
    Complete the mission on Oil Platform having rescued all hostages.
  45. Underground War 5
    Defeat Tank Wanzer in Morusvk without using consumables or firing Primary Weapon [No Partner]
  46. Do Not Forget The Treasures! 25
    In Moruvk, free Rook, go back to collect all the treasures, and then complete the mission without leaving your wanzer or taking damage from the fire beneath the ground.
  47. Big Rigs - Over the Road 5
    Complete Levi Bay Bridge mission without letting any trucks have serious damage [No partner]
  48. Fleet Disabled 5
    Destroy all 18 ion nozzles in Red Shark Fleet equipped with the FN-8G without using consumables or killing enemies [No Partner]
  49. Oxygen - 0 Percent 5
    Enter the Kara Sea without your Wanzer, defeat Albion and complete the mission [No allies]
  50. Mechanix 25
    In Launch Tunnel, protect Luven from any damage until he gets on the train.
  51. High Speed On Steam 10
    Defeat Brontes in Launch Tunnel with FN-8G and HNP-10~20 without firing Primary Weapon or touch the ground[No consumables]
  52. Underwater Fissure 5
    Destroy all 11 gates in Kovskaya Bay and complete the mission without firing Primary Weapon or using consumables[No Partner]
  53. Don't Look A Gift Horse In The Mouth 3
    Take ownership of the SCV-60 PHAEDROTH in Gilka Iceberg
  54. Shark Bite 5
    Find and get all items in Red Shark Base
  55. Workaholic ? No, It Looks More Like A Strange Fetish ... 5
    Convince Dr. Sakata to join your party.
  56. Beep Beep Boop Beep! 10
    Find and recruit Kagemitsu.
  57. Hu Hu He ... Until Death Can Be Fun 10
    Defeat Jormungand in Red Shark Base without taking damage (Albert)
  58. Territorial Integrity VI - Skating On The Lake Of Blood 10
    Complete all missions in Sibirska.
  59. I Learned Wanzers Scare People ... 5
    Enter the Cuzco Village (first time) without your Wanzer, defeat at last 25 enemys Grant and complete the mission[No partner]
  60. Beyond Control 5
    Let your partner(except Brenda)defeat Grant in Ancient Ruins without firing Albert's Primary or Special Weapon[No consumables]
  61. Fury Of Earth-Wind 5
    Defeat Ground Twins in Radar Site (Machu Picchu) without taking damage (Albert)
  62. If The Surprise Element Failed, Let's Clean All 5
    Find and get all items in Jose's Mansion.
  63. Man Is A Wolf To Man 10
    Defeat Rook and Bishop in Jose's Mansion using VG10~40 without using consumables or firing Special Weapon [No partner]
  64. My Master's Will 5
    Save Rook and let him join your party.
  65. I Am A Winner On Land, Sea And Air. 10
    Complete the mission in Jose's Airfield without using consumables, fired Special Weapon or entering alert mode.
  66. Territorial Integrity VII - Voodoo Child 10
    Complete all missions in Machu Picchu.
  67. Best Of Intentions 5
    Let Anita join your party
  68. Maybe I Don't Like It, But I Have No Choice.... 5
    Enter Viatses without your Wanzer, defeat Launch W. and complete the mission before completing Via Blanca mission[No Partner]
  69. Meteor Storm! 5
    Defeat Special Forces in San Colte without taking damage or lifting your guard before completing Via Blanca mission[No Partner]
  70. Team Tornado In The Brazilian Base 10
    In Colgate, find all items, destroy at least 70 enemies and complete the mission in the company of Anita (Alive)
  71. God, Make It Rain 5
    Enter Sumerio without your Wanzer resist the enemy attack and complete the mission [No Partner]
  72. Restored Communication 25
    Get all items and destroy all Devices in Galtsa equipped with FN-8G without using consumables or killing enemies [No Partner]
  73. Society's Intelligence Center 5
    Find and get all items in Via Blanca.
  74. Suicidal Act Of Heroism 10
    Complete the Via Blanca mission without using Repair Kits or Repair Fields.
  75. Territorial Integrity VIII - The Asphalt Jungle 5
    Complete all missions in Esporte.
  76. Constellations Of The Zodiac 3
    Take ownership of the GC-4 CAPRICORN in Gilka Iceberg
  77. A Weapon, A Vernier And Endless Courage! 5
    Complete the mission on Escort Fleet having destroyed 21 enemies without firing Special Weapon [No Partner]
  78. Sentinel Slowed 5
    Destroy all 22 turbines in Sentinel Wing equipped with the FN-8G without using consumables or killing enemies[No Partner]
  79. Cash Airlines 5
    Find and collect all items in the same session in first act of Sentinel Command.
  80. Steel Titan Operation 10
    Complete Sentinel Command without firing Special Weapon or entering alert mode throughout the mission [No Consumables]
  81. Territorial Integrity IX - Sentinel Downed 10
    Complete all missions in Sentinel.
  82. World On My Shoulders 5
    Complete Atlas Perimeter equipped with FN-8G and NG-01~05 without using consumables [No Partner]
  83. The Secrets Of Area 101 5
    Find and collect all items in area 101.
  84. Heavy Hand - Left Left 5
    Complete the mission on area 101 without firing Primary weapon or using consumable [No Partner]
  85. The Secrets Of Area 102 5
    Find and collect all items in area 102.
  86. SS Operation - 2nd Melody 5
    Complete the mission on area 102 without firing Special weapon or using consumable [No Partner]
  87. The Secrets Of Stars 5
    Find and collect all items in Atlas Summit.
  88. Seraphic Law 25
    Complete the final mission in Atlas Summit without using Repair Fields, consumables or entering alert mode during this mission
  89. Supernova 10
    Defeat the 3 Core phases in Atlas Summit without using Consumables or Repair Fields
  90. Final Brotherhood Demonstration 25
    Finish the game.
  91. Know Your Place - Fingertips 10
    Reach 100 percent skill with Handgun HHG-01 and Grenade HGR-01
  92. Know Your Place II - Courageous Soldier 10
    Reach 100 percent skill with Handgun HHG-02 and Grenade HGR-02
  93. Know Your Place III - Field's Master 10
    Reach 100 percent skill with Handgun HHG-03 and Grenade HGR-03
  94. Know Your Place IV - Born In Bergen 10
    Reach 100 percent skill with Handgun HHG-04 and Grenade HGR-04
  95. Know Your Place V - Burning Flames 10
    Reach 100 percent skill with Handgun HHG-05 and Grenade HGR-05
  96. Frontline Infantry - Forged By Fire And Blood 10
    Reach 100 percent skill with all Primary Weapons "-01"
  97. Frontline Infantry II - Awaiting The Robotic Valkyries 10
    Reach 100 percent skill with all Primary Weapons "-02"
  98. Frontline Infantry III - Morality Is Unnecessary On Battlefield 10
    Reach 100 percent skill with all Primary Weapons "-03"
  99. F. Infantry IV - What Is The Difference Between Blood And Oil? 10
    Reach 100 percent skill with all Primary Weapons "-04"
  100. F. I. V - If Only One Remains, Am I The Weak Or The Strongest? 10
    Reach 100 percent skill with all Primary Weapons "-05"
  101. Military Intelligence - March And Shout 10
    Reach 100 percent skill with FN-8G *Harby G* (Wanzer) - GRL-10, HNP-10 and MSP10 (Special Weapons)
  102. Military Intelligence II - Chess Of The Gods 10
    Reach 100 percent skill with SW-46S *Stinger* (Wanzer) - BNC-20, BZS-20 and WGP-20 (Special Weapons)
  103. Military Intelligence III - Repulsive Impulse 10
    Reach 100 percent skill with SW-54S *Silver Fang* (Wanzer) - UVG-30, DCY-30 and HMS-30 (Special Weapons)
  104. Military Intelligence IV - You'll Never See Me Cry 10
    Reach 100 percent skill with SW-82K *Knight Master* (Wanzer) PAL-40, MIN-40 and FBG-40 (Special Weapons)
  105. Military Intelligence V - Medal Of Honor 10
    Reach 100 percent skill with X-D *Dragoon* (Wanzer) SEK-50, REP-50 and SPS-50 (Special Weapons)
  106. Great White Emporium 5
    Get access to Sydney's secret shop (and enter it)
  107. Metal Militia 10
    Reach level 30 with Albert and 20 or higher with all the other characters.
  108. It's Important To Be Ready For Battle 10
    Get all the power ups of the game.
  109. Let Roadies Take Care Of This! 10
    Obtain all variations of VU, SHD, RD, HAV, HHG and HGR.
  110. Always Ready For Support 10
    Obtain GC-4 CAPRICORN and all variations of EPI4-R*, HC-2R*, SVK-R*
  111. If You Appear Ahead Of Us, Get Ready For Death! 10
    Obtain Harby G-L, Stinger-L, SW-54L, SW-82L, X-DL and all variations of DF4B2*, YN6-R*, DC3L-R* and HC-2R*
  112. Say No Rouanet Law 10
    Accumulate $5000000

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 2 systems

System
Platform
Year
Notes
SFC
Super Famicom / SNES
1996
Original release
WII
Wii
2008

GAME DATA

Orientation
Horizontal
Series
Front Mission

SOURCES

Wikipedia, CC BY-SA 4.0
Something wrong or missing? .

Suggest a correction