Cyberpunks
Join the ranks of the elite and take control of a crack team... The 501st Cyber Assault Squad. The foreign legion of the future; armed to the teeth with high-tech weapons and wearing power assisted armour, only these rock hard commandos are tough enough to take on the universe - and beyond... Lead Raa, Gee, and Bee into battle against terrifying alien life forms, on missions that are more than just another bug-hunt. Time is running out... The drop-ship is ready to roll; and you are about to board an express elevator to hell... Going down! You are given five missions to complete, each mission has four decks. You can use teleport pads to warp to another area of the deck. If you don't complete your mission under the given time limit, you'll fail your mission and the game ends, and stopping you from completing your mission are a horde of aliens. Some areas are guarded by a steel door, and the only way that you can open it, is by obtaining a red, green, blue, yellow, or black ID card. As well as the doors, there are force field gates, which can be deactivated if someone in your team carries a force field key. At the end of each mission is a boss waiting to terminate you on sight. Raa, G