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Index › 1980s › Communist Mutants from Space
Communist Mutants from Space cover art

Communist Mutants from Space

AKA: Galactic Egg
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Communist Mutants from Space

Communist Mutants from Space was a video game created in 1982 by Starpath (formerly known as Arcadia) for the Atari 2600 home video game console and the Starpath Supercharger cassette accessory. Communist Mutants from Space is a typical 1980s-era Space Invaders-inspired space shoot-em-up. The player starts off with three reserve cannons. The object is to destroy the mutants aliens and, most importantly, the Mother Creature. The mutants hatch from moving eggs at the top of the screen. Because the Mother Creature replenishes eggs when they hatch or are destroyed, it must be defeated before the player can advance to the next wave. If a mutant or a bomb thrown by a mutant comes into contact with the cannon, the cannon will be destroyed and a reserve must be called up. A new cannon is awarded on every other wave. The menu allows a variety of gameplay changes; for example, the player may toggle the shield option on or off. If activated, "shield" mode allowed a player to press down on the joystick to become invincible for a short period (only one shield was allotted per level). Another feature was the "time warp," which allowed the player to press up on the joystick to temporarily slow down the passage of time for his opponents (i.e., they move slower than usual). Additionally, the type of shot fired could be changed by activating the "penetrating fire" option (which enhanced the beam fired so that it could withstand hitting two mutants rather than a single one) and/or the "guided fire" option (which caused the beam to be moved with the joystick rather than firing in a straight line). The menu also allowed for multiple players (up to four) to be entered into the game. Players one and three shared the first joystick while players two and four shared the second.

Year
1982
Developer
Arcadia Corporation
Publisher
Arcadia Corporation
Players
4P
Orientation
Fixed screen

SCREENSHOTS

PHYSICAL

HISTORY

Communist Mutants from Space is a fixed shooter video game programmed by Stephen H. Landrum for the Atari 2600 with the Starpath Supercharger cassette accessory. It was published in 1982 by Starpath (formerly Arcadia). The game is similar to Galaxian, adding a variety of gameplay-changing options.

Plot

Aliens from the communist planet of Rooskee are invading peaceful, democratic planets and turning their inhabitants into "Communist Mutants." The communist mutant armies are controlled by the Mother Creature, a strange alien who has gone mad due to irradiated vodka.

Gameplay

The player starts off with three reserve cannons. The object is to destroy the mutants aliens and, most importantly, the Mother Creature. The mutants hatch from moving eggs at the top of the screen. Because the Mother Creature replenishes eggs when they hatch or are destroyed, it must be defeated before the player can advance to the next wave. If a mutant or a bomb thrown by a mutant comes into contact with the cannon, the cannon will be destroyed and a reserve must be called up. A new cannon is awarded on every other wave.

Options

An in-game menu allows a variety of gameplay changes. The player can toggle the shield option on or off. If activated, "shield" mode allows pulling back on the joystick to become invincible for a short period (only one shield is allotted per level). "Time warp" allows the player to press up on the joystick to temporarily slow the enemies. The type of shot fired can be changed by activating the "penetrating fire" option (which enhances the beam fired so that it can hit two mutants rather than one) and/or the "guided fire" option (which causes the beam to be moved with the joystick rather than firing in a straight line).

The menu also allows for selecting 1-4 players. Players one and three share the first joystick while players two and four share the second.

Development

Communist Mutants from Space was the first commercial game that Stephen Landrum developed. In a 1993 interview, he was asked about the origin of the game's name:I would like to take credit for the name, but I can't. It was developed by our advertising agency, and was the best thing that they did for Starpath. I must admit that I was really surprised when they suggested the name. I thought they were joking, but when I realized that they were serious, I couldn't believe it! It took me a little while to realize that the outrageousness of the name would actually help the program. We had a great poster made up from the artwork for the box cover, but unfortunately I only have one of them. We should have sold the poster, as it would have made quite a bit of money.

Easter egg

Holding fire during power-on of the Atari 2600 causes the "HI" on the high scores screen to change to "SHL", the initials of programmer Stephen H. Landrum.

Reviews

Games

STORY

Aliens from the communist planet of Rooskee are invading peaceful, democratic planets and turning their inhabitants into "Communist Mutants." The communist mutant armies are controlled by the Mother Creature, a strange alien who has gone mad due to irradiated vodka.

GAMEPLAY VIDEO

SCORES

Source
Audience
Score
Reviews
Users
7 / 10
16

ACHIEVEMENTS 1 set

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

Atari 2600 24 achievements, 193 pts
  1. [Easy] Absolut War I 3
    Complete Wave 10.
  2. [Easy] Absolut War II 5
    Complete Wave 20.
  3. [Easy] Absolut War III 10
    Complete Wave 30.
  4. [Easy] Trench Warfare I 5
    Complete Wave 10 with [Penetrating Fire] off.
  5. [Easy] Trench Warfare II 10
    Complete Wave 20 with [Penetrating Fire] off.
  6. [Easy] Guerrilla Warfare I 5
    Complete Wave 6 with [Shield], [Time Warp] and [Penetrating Fire] off.
  7. [Easy] Guerrilla Warfare II 10
    Complete Wave 12 with [Shield], [Time Warp] and [Penetrating Fire] off.
  8. [Medium] Absolut War I 5
    Complete Wave 10 on Difficulty 5 or higher.
  9. [Medium] Absolut War II 10
    Complete Wave 20 on Difficulty 5 or higher.
  10. [Medium] Trench Warfare I 5
    Complete Wave 5 on Difficulty 5 or higher with [Penetrating Fire] off.
  11. [Medium] Trench Warfare II 10
    Complete Wave 10 on Difficulty 5 or higher with [Penetrating Fire] off.
  12. [Hard] Absolut War I 5
    Complete Wave 8 on Difficulty 9.
  13. [Hard] Absolut War II 10
    Complete Wave 16 on Difficulty 9.
  14. [Hard] Gorilla Warfare 10
    Complete Wave 1 on Difficulty 9 with [Shield], [Time Warp] and [Penetrating Fire] off.
  15. [Easy] Undying Soldier 10
    Complete 6 waves without dying once, with [Penetrating Fire] off.
  16. [Medium] Undying Warrior 10
    Complete 6 waves without dying once, on Difficulty 5 or higher.
  17. Challenge: One Bullet Victory 5
    Complete any wave firing only once and without dying. [Shield] and [Time Warp] off.
  18. Challenge: Lightning Strike 10
    Complete 5 waves in 90s or less. [Shield] and [Time Warp] off.
  19. Challenge: Mexican Standoff 10
    Survive 50 seconds in the first wave on Difficulty 3. All powers off.
  20. Challenge: Explorer 10
    Travel a distance of 5000 units in a single life (percentage bar available). All powers off.
  21. Challenge: Captain Capitalism 10
    Complete a Wave without ever going left or dying. [Penetrating Fire] off.
  22. Challenge: John Rambo 10
    Get 150 kills in a single life. [Penetrating Fire] off.
  23. Challenge: I Guess You Never Miss, Uh? 10
    Complete a Wave without ever missing a shot. [Penetrating Fire] off.
  24. Challenge: Divine Wind 5
    Reach 1200 points or more without firing once.

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 1 system

System
Platform
Year
Notes
A2600
Atari 2600
1982
Original release

PHYSICAL RELEASES 1 box

Communist Mutants from Space box art, Atari 2600
A2600 Atari 2600

GAME DATA

Orientation
Fixed screen
Players
4

SOURCES

Wikipedia, CC BY-SA 4.0
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