SHMUP INDEX

Running the index costs money. If you want to collaborate:

Buy me a coffee Support on Ko-fi

If you have any question, contact us.

Corrections and missing games are welcome too.

Index › 1980s › Chopper Command
Chopper Command cover art

Chopper Command

AKA: Wüstenschlacht, Comando Suicida, Chopper Command: Captain Helicopter
Wishlist

ADD TO LIST

Chopper Command

Chopper Command is a video game by Activision released for the Atari 2600 in June 1982. It was designed and programmed by Bob Whitehead. In Chopper Command the player controls a military helicopter in a desert scenario protecting a convoy of trucks. The goal is to destroy all enemy fighter jets and helicopters that attack the player's helicopter and the friendly trucks traveling below, ending the current wave. The game ends when the player loses all of his or her lives or reaches 999,999 points. A radar, called a Long Range Scanner in the instruction manual, shows all enemies, including those not visible on the main screen. A player who achieved 10,000 points could send in a photo of the TV screen and receive a "Chopper Commandos" patch.

Year
1982
Developer
Activision
Publisher
Activision
Players
2P
Orientation
Horizontal

SCREENSHOTS

PHYSICAL

HISTORY

Chopper Command is a horizontally scrolling shooter video game released by Activision for the Atari 2600 in June 1982. It was written by Bob Whitehead. The player flies a helicopter left and right over a scrolling, wraparound landscape, shooting down enemy airplanes to protect a convoy of trucks below.

Gameplay

In Chopper Command, the player controls a military helicopter in a desert scenario protecting a convoy of trucks. The goal is to destroy all enemy fighter jets and helicopters that attack the player's helicopter and the friendly trucks traveling below, ending the current wave. The game ends when the player loses all of his or her lives or reaches 999,999 points. A radar, called a Long Range Scanner in the instruction manual, shows all enemies, including those not visible on the main screen, similar to Defender.

The player's helicopter is destroyed if it collides with an enemy aircraft or a truck (which destroys the truck as well) or is shot by an enemy. Each enemy bullet splits in two, one going up and one going down. Using the "A" difficulty level results in a slower player shot.

Each enemy helicopter is 100 points and each enemy jet is 200 points. After each wave, bonus points are awarded for remaining trucks.

A player who achieved 10,000 points could send in a photo of the TV screen and receive a "Chopper Commandos" patch.

Reception

Richard A. Edwards reviewed Chopper Command in The Space Gamer No. 56. Edwards commented that "It is well-done, but if you wish to avoid another arcade shooting match, even if it has nice sound and graphics, then pass it up."

Computer and Video Games magazine reviewed the game in 1989, giving it an 83% score and noting it was very similar to Defender. Brett Weiss referred to it as "Defender in the desert".

Chopper Command won "Best Action Video Game" at the 4th annual Arkie Awards.

Legacy

Chopper Command is included in the Activision Anthology.

TRAILERS

SCORES

Source
Audience
Score
Reviews
Users
7 / 10
35
Users
67 / 100
8

ACHIEVEMENTS 1 set

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

Atari 2600 20 achievements, 275 pts
  1. I'm Getting the Hang of This! 5
    Reach a score of 1,000 points
  2. This Is Better Than Disneyland! 10
    Reach a score of 3,000 points
  3. Today, You Are a Marine! 10
    Reach a score of 8,000 points
  4. We Don't Start Fights, We Finish 'Em! 10
    Reach a score of 15,000 points
  5. You Some Kinda War Junkie? 25
    Reach a score of 25,000 points
  6. War Sure Is Hell, Son 25
    Reach a score of 50,000 points
  7. I Love the Smell of Napalm in the Morning 25
    Reach a score of 100,000 points
  8. Let's See How You Fire That Weapon, Soldier! 5
    Destroy 12 enemy aircraft
  9. One Big Pile of Scrap! 10
    Destroy 36 enemy aircraft
  10. Stuka Sirens, Wilhelm Screams and Explosions! 10
    Destroy 84 enemy aircraft
  11. I Haven't Seen That Much Destruction since Vietnam! 25
    Destroy 132 enemy aircraft
  12. Racking Up the Victory Marks 10
    Destroy 20 enemy aircraft without losing a helicopter
  13. In The Mind of Michael Bay 10
    Destroy 40 enemy aircraft without losing a helicopter
  14. Get to the- Oh You Get the Point! 5
    Clear a wave without losing a helicopter
  15. Nobody Gets Left Behind 10
    Clear 3 waves without losing a helicopter
  16. I Am the Greatest! 25
    Clear 5 waves without losing a helicopter
  17. Splendid! Reinforcements Have Arrived! 10
    Earn an extra helicopter for your squadron
  18. Live It to the Limit 25
    Earn the maximum number of helicopters for your squadron
  19. Hold Your Fire! Hold Your Fire! 10
    Spend 1 minute in Wave 2 or higher without destroying any enemy aircraft
  20. I'm Not a Pacifist, Sir, I'm a Coward 10
    Spend 3 minutes in Wave 4 or higher without destroying any enemy aircraft

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 3 systems

System
Platform
Year
Notes
A2600
Atari 2600
1982
Original release
PC
Windows
2010
X360
Xbox 360
2010

PHYSICAL RELEASES 1 box

Chopper Command box art, Atari 2600
A2600 Atari 2600

GAME DATA

Orientation
Horizontal
Players
2

SOURCES

Wikipedia, CC BY-SA 4.0
Something wrong or missing? .

Suggest a correction