Bermuda Triangle
The SYD mission was successful, but the current era was only one place under attack. The invaders also traveled back in time, hoping to rewrite history. Only the six experimental space-time battleships known as ZIG could stop them, but they were attacked upon taking off. Now trapped in the past, they have no way to return to the present. Bermuda Triangle is a scrolling shooter designed by the same team as Ikari Warriors. The player must survive each of the 9 levels, which automatically scroll both up and down, long enough to reach and destroy the boss. The ZIG, being a much larger ship than most scrolling shooter ships, can sustain several hits before being destroyed, and has both a straight ahead shot and a rotating turret that can fire in 8 directions. SYD ships can be picked up in levels and will fly near the ZIG in four different formations. They can block enemy shots but will be destroyed if hit by enemy ships. Energy can be picked up as well, which will either restore lost health or, at full health, power up the attack of the ZIG and SYDs. The arcade version uses a rotary joystick to control the turret, but the PlayStation port places the turret controls on the shoulder buttons.
SCREENSHOTS
PHYSICAL
HISTORY
Bermuda Triangle
Developer
SNK
Publisher
SNK
Platforms
Arcade
Release Date(s)
1986
Genre(s)
Vertically scrolling shooter
Bermuda Triangle is a Shoot 'em Up released by SNK in 1986 for Arcades.
Gameplay
Players control a large ship in a vertically scrolling screen. Button One is used for shooting while Button Two changes the option's formation. The options are tiny little ships which add to the player's firepower and protects it from damage. By pressing the second button the options can be set on the front, back and sides of the player ship. By destroying enemies the player can collect power-ups which change the ship's sprites. Instead of lives the ship has a fuel bar which depletes whenever the player takes damage.
World Wars
World Wars is a different release of the original game. While gameplay is the same, all of the graphics are replaced, with a different ship and backgrounds for the stages.
1CC RUNS
One-credit clears we point to as the benchmark for this game.
GAMEPLAY VIDEO
SCORES
ACHIEVEMENTS 1 set
Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.