SHMUP INDEX

Running the index costs money. If you want to collaborate:

Buy me a coffee Support on Ko-fi

If you have any question, contact us.

Corrections and missing games are welcome too.

Index › 1990s › Battle Unit Zeoth
Battle Unit Zeoth cover art

Battle Unit Zeoth

バトルユニットZEOTH, AKA: バトルユニットゼオス
Wishlist

ADD TO LIST

Battle Unit Zeoth

Battle Unit Zeoth takes place in the future where mankind is invaded by a race of alien robots known as the Grein. The Earth’s forces were triumphant in battle and the Grein forces fled the Solar System. However, as they retreated, the Grein left behind a secret underground base filled with self-replicating Grein machines. Forty-two years after the Earth’s victory, the Grein base opened and a new attack force decimated the city of New Age. To retaliate, Earth’s military has stored a mecha that specializes in alien combat known as the Zeoth. It is the Zeoth’s assignment to stop the attack force, go into the Grein secret base and destroy the mechanical occupants before a new invasion force arrives.

Year
1990
Developer
Jaleco
Publisher
Jaleco
Orientation
Horizontal

SCREENSHOTS

PHYSICAL

HISTORY

Battle Unit Zeoth (バトルユニットゼオス) is a scrolling shooter video game developed by Jaleco for the Nintendo Game Boy in 1990 which saw a release in North America and Europe one year later in 1991.

Story

Battle Unit Zeoth takes place in the future where mankind is invaded by a race of alien robots known as the Grein. Forty-two years ago, the humans of Earth united to drive out the first invasion of the Grein aliens in a fierce and costly war, but as the Grein retreated, they left behind a secret underground base filled with self-replicating Grein machines.

Ten years after the Earth's victory, the secret Grein base opened and a new attack force decimated the city of New Age. To retaliate, Earth's military has deployed a mecha known as Battle Unit Zeoth, specializing in alien combat. It is the Zeoth's assignment to stop the attack force, go into the Grein secret base, and destroy the mechanical occupants before a new invasion force arrives.

Gameplay

Players control the Zeoth mecha using jet-powered thrusters to propel the battle unit through the air, and can fire weapons in four directions (left, right, up and down) to destroy Grein enemies. The game includes five stages which include New Age City, the underground base, and the Grein's mechanical command headquarters. The odd-numbered stages are horizontal scrolling stages while the even-numbered stages are short, vertically aligned platform stages. Each stage ends with a boss fight. Players receive points by destroying enemies and clearing stages which contribute to their score, but the high score is not saved and is lost when the Game Boy is turned off.

The Zeoth mecha is equipped by default with a standard Vulcan cannon weapon, and a limited hyper shield, depicted with a meter at the bottom of the screen. The Zeoth can also trigger a hyper bomb to eliminate all Grein enemies on the screen at the cost of two hyper shield meter units. The Zeoth is destroyed if the hyper shield meter is depleted, but the player is offered limitless continues and a chance to start the stage over with a default Zeoth mecha.

Players can shoot and collect special item containers found in each stage to restore the hyper shield meter, equip a different weapon, or enhance the equipped weapon. Containers marked with a "U" upgrades the hyper shield by replenishing some of its meter. Containers marked with "B" or "L" equips a beam weapon or laser weapon, respectively. Containers marked with a "P" power-ups the equipped weapon, increasing the pattern and strength of shots fired.

Each weapon can be enhanced by power-up containers from level one to a maximum of three. Collecting excess "P" powerup containers restores the hyper shield meter. The beam weapon is upgraded to fire a wide wave of strong beam shots, while the laser weapon is upgraded to fire a large criss-crossing pattern capable of striking more nimble enemies.

History

This game was released in Japan under the name "Battle Unit Zeoth". When Jaleco began planning for the US/Europe release they renamed it "Jetpack". This name was later changed back to "Battle Unit Zeoth". It is thought that Jaleco changed the name because they did not think American audiences would buy the game as it sounded too foreign.

Release and reception

Battle Unit Zeroth was released for the Game Boy in Japan on December 21, 1990.

The French magazine Génération 4  found it to be a basic shoot 'em up that was generally too difficult. A reviewer in GamePro similarly said it was not an great game, being short and challenging. Maurice Molyneaux of VideoGames & Computer Entertainment said it was a "fairly mediocre Game boy title" noting its simple objectives, graphics and sound and finding the controls awkward and annoying to use.

STORY

Battle Unit Zeoth takes place in the future where mankind is invaded by a race of alien robots known as the Grein. The Earth’s forces were triumphant in battle and the Grein forces fled the Solar System. However, as they retreated, the Grein left behind a secret underground base filled with self-replicating Grein machines.

Forty-two years after the Earth’s victory, the Grein base opened and a new attack force decimated the city of New Age. To retaliate, Earth’s military has stored a mecha that specializes in alien combat known as the Zeoth. It is the Zeoth’s assignment to stop the attack force, go into the Grein secret base and destroy the mechanical occupants before a new invasion force arrives.

SCORES

Source
Audience
Score
Reviews
Users
63 / 100
4

ACHIEVEMENTS 1 set

Tracked by RetroAchievements and earned in an emulator that reports to it. A game tracked on more than one machine gets a set for each, because they are different lists earned on different hardware.

Game Boy 28 achievements, 380 pts
  1. Battle in the City 2
    Complete Stage 1 (No Stage Select)
  2. Underground Passage 2
    Complete Stage 2 (No Stage Select)
  3. Facility Onslaught 3
    Complete Stage 3 (No Stage Select)
  4. Beaming Up 3
    Complete Stage 4 (No Stage Select)
  5. Mission Complete 5
    Complete Stage 5 (No Stage Select)
  6. Stage 1 Scorer 10
    Score 140,000 points by the end of Stage 1 (No Stage Select)
  7. Stage 2 Scorer 10
    Score 360,000 points by the end of Stage 2 (No Stage Select)
  8. Stage 3 Scorer 10
    Score 700,000 points by the end of Stage 3 (No Stage Select)
  9. Stage 4 Scorer 25
    Score 1,500,000 points by the end of Stage 4 (No Stage Select)
  10. Stage 5 Scorer 25
    Score 2,500,000 points by the end of Stage 5 (No Stage Select)
  11. Bob and Weave I 10
    Clear Stage 1 without taking damage
  12. Big Laser, Little Cannon 10
    Defeat Boss 1 without taking damage
  13. Bob and Weave II 10
    Clear Stage 2 without taking damage
  14. Eight Wasn't Enough 10
    Defeat Boss 2 without taking damage
  15. Bob and Weave IIII 10
    Clear Stage 3 without taking damage
  16. Downing Central Computing 10
    Defeat Boss 3 without taking damage
  17. Bob and Weave IV 10
    Clear Stage 4 without taking damage
  18. Squared Enemy 10
    Defeat Boss 4 without taking damage
  19. Bob and Weave V 25
    Clear Stage 5 without taking damage
  20. Standing Boom Only 25
    Defeat Boss 5 without taking damage
  21. No Prisoners Run I 25
    Defeat 107 Enemies (Individually) During Stage 1 [weapon only]
  22. No Prisoners Run II 25
    Defeat 27 Enemies (Individually) During Stage 2 [weapon only]
  23. No Prisoners Run III 25
    Defeat 91 Enemies (Individually) During Stage 3 [weapon only]
  24. No Prisoners Run IV 25
    Defeat 27 Enemies (Individually) During Stage 4 [weapon only]
  25. No Prisoners Run V 25
    Defeat 100 Enemies (Individually) During Stage 5 [weapon only]
  26. Health Conservator 10
    Reach 11 Health through Pickups
  27. Drop to the bottom 10
    Reach the end of Stage 2 without going up
  28. Straight to the Top 10
    Reach the end of Stage 4 without going down

Achievement names, descriptions and badges are the work of the RetroAchievements community. View this set on RetroAchievements

RELEASES 1 system

System
Platform
Year
Notes
GB
Game Boy
1990
Original release

PHYSICAL RELEASES 1 box

Battle Unit Zeoth box art, Game Boy
GB Game Boy

GAME DATA

Orientation
Horizontal

SOURCES

Wikipedia, CC BY-SA 4.0
Something wrong or missing? .

Suggest a correction