SHMUP INDEX

Running the index costs money. If you want to collaborate:

Buy me a coffee Support on Ko-fi

If you have any question, contact us.

Corrections and missing games are welcome too.

Index › 1980s › Artificial Dreams
Artificial Dreams cover art

Artificial Dreams

Wishlist

ADD TO LIST

Artificial Dreams

This slow-paced methodical shoot 'em up is viewed from top down, with your ship flying up the screen. The game's levels have a clearly square design to them, with lots of barriers to negotiate as well as aliens (which generally stay in the same vertical plane as they fly towards you). Many squares featuring a variety of power-up type effects, such as improved weaponry, extra lives, a level warp, a device to stop the landscape's (otherwise constant) scrolling (thereby giving you a chance to 'pick off' the aliens more carefully), and one which speeds up the aliens (avoid this!). You can move backwards a short way, but it takes a few squares' worth of screen to get fully across the screen, so bear this in mind in the mazier sections.

Year
1988
Publisher
Addictive
Orientation
Vertical

SCREENSHOTS

PHYSICAL

RELEASES 2 systems

System
Platform
Year
Notes
AMI
Amiga
1988
Original release
AST
Atari ST
1988
Original release

PHYSICAL RELEASES 1 box

Artificial Dreams box art, Amiga
AMI Amiga

GAME DATA

Orientation
Vertical
Something wrong or missing? .

Suggest a correction