SHMUP INDEX

Running the index costs money. If you want to collaborate:

Buy me a coffee Support on Ko-fi

If you have any question, contact us.

Corrections and missing games are welcome too.

Index › 1980s › ABM
ABM cover art

ABM

AKA: ABM: Anti-Ballistic Missile Game
Wishlist

ADD TO LIST

ABM

Missile Command clone for the Apple II.

Year
1980
Developer
Muse Software
Publisher
Muse Software

SCREENSHOTS

HISTORY

ABM (standing for Anti-Ballistic Missile) is a clone of Atari, Inc.'s Missile Command arcade video game. It was programmed for the Apple II by Silas Warner and published by Muse Software in 1980, the same year as Missile Command.

Gameplay

In ABM, the player uses anti-ballistic missiles to defend six cities along the East Coast against incoming ICBMs.

Reception

Bruce Webster reviewed ABM in The Space Gamer No. 43. Webster wrote that "In the end, the question is whether or not you want to spend the money for another arcade game. If so, then I can recommend ABM to you with the above caveats."

1CC RUNS

One-credit clears we point to as the benchmark for this game.

RELEASES 1 system

System
Platform
Year
Notes
APL2
Apple II
1980
Original release

PHYSICAL RELEASES 1 box

ABM box art, Apple II
APL2 Apple II

SOURCES

Wikipedia, CC BY-SA 4.0
Something wrong or missing? .

Suggest a correction