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Index › 1990s › A.S.P.: Air Strike Patrol
A.S.P.: Air Strike Patrol cover art

A.S.P.: Air Strike Patrol

AKA: Desert Fighter: Suna no Arashi Sakusen, Desert Fighter: Operation Sandstorm, Desert Fighter
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A.S.P.: Air Strike Patrol

Playing as a jet pilot of the "Coalition" force, players take control of either an F-15 Eagle, or an A-10 Tankbuster jet. The mission is to neutralise the offensive forces of the Zarak army, who have recently invaded a smaller neighbouring country. The Zarak army has many ground units, including tanks, stinger-missile launchers, SCUD missiles and armored vehicles. To accomplish the ultimate goal of defeating the Zarak army, players venture out on numerous missions (called "sorties") that have varied and specific objectives. Typically, various installations such as radar sites, air bases or ground units are the target. Other missions include disabling an oil-pipeline and destroying SCUD launchers before they fire. Pre-mission screens ask the player to select from the two planes. Then, the player can specify the armament to carry into the sortie. Air-to-ground and air-to-air missiles are available for each of the planes. Here, a strategic choice between countering either air units or ground units has to be made, as each area (of which there are eight) is patrolled by opposing enemy F-15 jets.

Year
1994
Developer
Opus
Publisher
SETA

SCREENSHOTS

PHYSICAL

HISTORY

A.S.P. Air Strike Patrol is an isometric scrolling shooter video game developed by Japanese studio Opus and published by SETA for the Super Nintendo Entertainment System.

Gameplay

A.S.P. is a scrolling shooter with gameplay similar to Strike. The game is based somewhat upon the Gulf War. As a pilot in the Air Strike Patrol, the player's aim is to stop Zarak (Iraq) from invading Sweit (Kuwait). The player gains points for judgement in managing resources, attack power and political sensitivity. The total of these determines which text is displayed when the game is finished. The dogfights make the game more diverse and the cheat options, e.g. ability to destroy buildings with the chain gun, give variety. There are various optional targets to destroy on the open map, but the player fails the mission is they take too long.

Development and release

Reception

A.S.P. Air Strike Patrol received generally favorable reception from critics.

GAMEPLAY VIDEO

SCORES

Source
Audience
Score
Reviews
Users
7 / 10
7

RELEASES 1 system

System
Platform
Year
Notes
SFC
Super Famicom / SNES
1995

PHYSICAL RELEASES 1 box

A.S.P.: Air Strike Patrol box art, Super Famicom / SNES
SFC Super Famicom / SNES

SOURCES

Wikipedia, CC BY-SA 4.0
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