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Books › Game Machine Language Shooting, PC-98 Edition
Game Machine Language Shooting, PC-98 Edition cover

Game Machine Language Shooting, PC-98 Edition

98版ゲームマシン語シューティング

98版ゲームマシン語シューティング

PC-9801 assembly language programming book on writing shooting games, with a 3.5 inch floppy of sample code; NDL notes it as the sequel to the authors' 1995 primer 98-ban Game Machine-go Nyuumon.

Year
1996
Publisher
Shinkigensha
Kind
Book
Pages
241p
Language
Japanese

ABOUT

A PC-9801 assembly language book on programming shooting games, written by Toru Hidaka and Motokimi Kuzume and published by Shinkigensha in May 1996, 241 pages with a 3.5 inch floppy disk of sample code in an attached sleeve. The NDL trade record gives it the parallel title Reference book of assembly language for shooting game in PC-98 and notes it as the sequel to the same authors' 1995 machine language primer for the platform. Hidaka was a prolific author of Japanese machine language programming books in the 8 bit and 16 bit era.

DETAILS

By
日高徹, 葛目元公
ISBN
488317056X

WHERE TO GET IT

Searched by ISBN, so a shop that has this exact edition will show it and one that does not will come back empty. Most of these were printed in Japan and never distributed elsewhere.

Library record