Senko no Ronde: Ballistic Messiah
旋光の輪舞 バリスティクメサイア
Setting-materials book.
ABOUT
Senko no Ronde: Ballistic Messiah, a 126-page mook published by Enterbrain in 2005 for G.rev's arcade shooter-fighter hybrid.
The publisher's description details a fan-service package built on hard data: every move covered with full numerical data, versus strategy and anti-CPU strategy including the boss and the true boss, newly drawn short comics for each character, the scenario scripts for all characters, and a reprint of Senkoro no Oheya, the short series that ran in Arcadia magazine.
Because Senko no Ronde plays as a fighting game built from danmaku parts, frame-style move data of this kind is essential to competitive play, and Ballistic Messiah is the book that carries it.
CONTENTS
- Full move data for every character
- Versus and CPU strategy including the boss and true boss
- Newly drawn short comics for each character
- Scenario scripts for all characters
- Reprint of the Senkoro no Oheya series from Arcadia
DESCRIPTION
The mook Senko no Ronde fans have been waiting for. It covers every move with full numerical data, along with versus strategy and strategy against the CPU, including the boss and true boss. Also included are newly drawn short comics for each character, the scenario scripts for all characters, and Senkoro no Oheya, the short series that ran in Arcadia magazine. A volume to satisfy every Senko no Ronde fan.
センコロファン待望のムックが完成?! 各種数値データを含めた全技解説&対戦攻略から、対CPU戦攻略として、ボス・真ボス攻略も掲載! そのほか、全キャラクター描き下ろしショートコミックや、全キャラクター分のシナリオ台本、アルカディアにプチ連載されたセンコロのおへやなども掲載され、すべてのセンコロファン納得の一冊です!
Translated by this site from the publisher's Japanese blurb.
GAMES IN THIS BOOK
DETAILS
WHERE TO GET IT
Searched by ISBN, so a shop that has this exact edition will show it and one that does not will come back empty. Most of these were printed in Japan and never distributed elsewhere.